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Souls of Blades News

一次改动较多的更新

1:现在面对周目结束的时候,可以选择是进行下周目,或者留在原周目继续游戏了。
2:解决了传层,穿墙的锁定问题。优化了锁定选取的优先级(现在锁定请尽可能的将镜头面对目标,游戏会选取最靠近镜头正中央的敌人,这与远近无关)
3:在身上没有青莲道心的时候,遇到聚灵神像不再出现老者的传音提示。
4:增加了坤离,灼风,九莲,雪缨枪倒地起身时的韧性,略微增强灼风和九莲的全段基础韧性。
5:修复了术法深度50级之后不会自动回复灵力的问题。
6:现在在游戏中按下U或者小键盘9键可以隐藏UI了,这只试用于主游戏状态,打开背包或者打开菜单将无法隐藏。任何的按键输入,或者角色死亡,将解除UI的隐藏。
7:降低了神女峰高台狙击剑的射速和伤害
8:增加了快速使用罗盘的按键M,手柄暂定为按住十字键上。
9:增加初次进入游戏对显卡的判断,根据显卡型号进行基础的画质设置。
10:将游戏的窗口化更改为了普通窗口,现在窗口可以被四处拖拽了。


The following is a machine translation:
1: Now when facing the end of the week, you can choose whether to carry out the next week, or stay in the original week to continue the game.
2: Solved the locking problem of passing layers and going through walls. Optimized the priority of locking selection (now lock please face the camera as much as possible to the target, the game will pick the closest to the center of the camera enemy, which has nothing to do with the distance)
3: When there is no Qinglian Daoxin on your body, the old man's voice prompt no longer appears when you encounter the Gathering Spirit idol.
4: Increased the toughness of Kun Li, Scorching Wind, Nine Lotus, Snow Tassel Gun when it gets up from the ground, and slightly enhanced the full base toughness of Scorching Wind and Nine Lotus.
5:Fixed the problem that the spirit power will not be automatically returned after the depth of 50 levels of the magic spell.
6: Now you can hide the UI in the game by pressing U or keypad 9, this is only for the main game state, open the backpack or open the menu will not be able to hide. Any key input, or character death, will unhide the UI.
7: Reduced the speed of fire and damage of the Goddess Peak high sniper sword
8: increased the quick use of the compass button M, the handle is temporarily set to hold down the cross keys on.
9: Increase the first time to enter the game on the judgment of the graphics card, according to the graphics card model for the basic image quality settings.
10:Change the windowing of the game to a normal window, now the window can be dragged around.

Translated with www.DeepL.com/Translator (free version)

一次小型更新,修复几个bug,优化几个问题

1:修复难度切换功能
2:修复空存档显示重复存档信息的问题
3:神女峰山脚下建筑群附近添加存档点
4:增加3440*1440分辨率
5:修改了部分提示

一次小型数值调整,修复了一些问题

1:增加了剑骨对碎屑存储上限的加成,由每级剑骨5000,修改位每级剑骨10000.
10级剑骨以上的由每级10000,修改位每级20000
2:修复了“通灵等级“对于碎屑获取量加成错误的问题。并增加了通灵等级不同级别对碎屑获取的加成。

3:修复了部分文本的错别字。

剑魄现在支持DLSS了,修复了几个小bug

1:剑魄新增对dlss的支持,玩家可以在画面选项的最后一个选项中找到dlss等级
目前支持dlss的显卡可以进行选择,经过测试帧数提升明显。

2:修复了部分地图漏洞

3:修复了使用葫芦回血会扣除内息绿条的问题。

小型修复

修复了第二章开头部分威压有时候不生效得问题