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  3. Sands of Salzaar Early Access Update Plan Content

Sands of Salzaar Early Access Update Plan Content

Our current update plan after launch of Early Access is as follows:

1. Continue updating our Mod Editor to include documentation, tools, tutorial videos, a community for developers, and more.

2. Add voiceovers and sound effects to a large number of characters. Add more models for NPCs, as well as side stories for certain factions of NPCs.

3. Add new playable characters with their own complete storylines.

4. Add more crossovers between our other title, Hanjia Jianghu, including a full expansion pack with characters from the game.

5. Add custom combat features which will allow players to adjust battle variables.

6. In the Code: Princess Coral update, we will add more complete building features and more types of buildings. In addition, we will add combat formations which players must master and command in order to defeat large hordes of enemies. New hidden locations and dungeons with their own side stories will be introduced as well. Lastly, more diversity will be added to regions on the world map which will continue to be updated in future versions.

7. In the Code: Battle of the Blood Moon update, we will be adding a more refined crafting system complete with recipes. A city siege system will also be introduced with optimized siege weapons, defensive towers, and other elements of siege warfare. Sands of Salzaar and content created through our Mod Editor will also begin supporting online combat in this update.

8. In the Code: Sirocco Valley update, we will be adding an additional solo adventure mode in which players explore the Imperial Tomb. A multilingual support framework will also be added to Sands of Salzaar, with Chinese and Japanese as our officially supported languages.

Our current Early Access plan is as described above. Updates planned further in the future will be announced directly in the community. Thanks for your support!

No English support at launch

The English localization of Sands of Salzaar is still in progress. We apologize for not supporting English at the beginning of Early Access, and are grateful for your understanding! English support is one of our top priorities, and we aim to add it to the game ASAP.