Update Log 1-8
Hello everyone! The new patch approaches! Today's update would fix some more mission issues, adjust a few skill cooldown and added a mercenary recruit feature. We are also trying to fix the issues surrounding siege battles and forces in a few days. Please don't hesitate to report any issue you've encountered in-game, send us an email via [email protected]!
[h3]·Improvements[/h3]
- Added the update plans to the start screen
- Added a global strategy menu. (Now you will be able to select letting your troops to auto select strategies or player control)
- Added a mercenary recruit feature: Players will be able to pay and recruit mercenaries. Each city has a chance to generate different mercenaries and a chance to generate exclusive mercenaries.
- Added hidden cooldown to certain skill effects, preventing issues caused by certain effects. (No more invincible minions)
- Now the mod store can show the total ratings.
- Now all dungeon explore story missions will have indicators on the dungeons.
- Now subscription is not needed to rate the mods.
- Now troops that have no hp left would not disappear. But will need certain amounts of resources to reactivate.
- Changed Gong Sun Ba Lan's weapon to Dao.
- Changed Hu Yan Lu's preference to craftsmanship.
- Added Hong's rewards for the true ending mission.
- Adjusted Grey Snow's skill effect. No more staggers when she casts her skills.
- Now all leaders of defeated forces would appear in the main city and could be recruited.
- Improved some of the customizable facial parts. Might cause changes to the existing characters.
- Added 3 new customizable facial parts.
[h3]·Bug fixes[/h3]
- Fixed the issue in Endless City where players were unable to interact with Sang-Ha.
- Fixed Che-jin's weapon issue.
- Fixed the issue where the fire demon ritual would be activated over and over again.
- Fixed a model error with teammate troops.
- Fixed the freeze issue in battle. (Everyone froze in battle. If you encounter this issue again after updating your game, please report to us.)
- Fixed the mouse disappearing issue in the battle result screen.
- Fixed the Qi-san mission issue.
- Fixed the issue where after the force is disbanded, the city owners would still be the player.
- Fixed the issue where the open button does not work on the open-source campaign mods.
- Fixed an issue in the mod manager where the manager might open a wrong project when returning from map editor.
[h3]·Improvements[/h3]
- Added the update plans to the start screen
- Added a global strategy menu. (Now you will be able to select letting your troops to auto select strategies or player control)
- Added a mercenary recruit feature: Players will be able to pay and recruit mercenaries. Each city has a chance to generate different mercenaries and a chance to generate exclusive mercenaries.
- Added hidden cooldown to certain skill effects, preventing issues caused by certain effects. (No more invincible minions)
- Now the mod store can show the total ratings.
- Now all dungeon explore story missions will have indicators on the dungeons.
- Now subscription is not needed to rate the mods.
- Now troops that have no hp left would not disappear. But will need certain amounts of resources to reactivate.
- Changed Gong Sun Ba Lan's weapon to Dao.
- Changed Hu Yan Lu's preference to craftsmanship.
- Added Hong's rewards for the true ending mission.
- Adjusted Grey Snow's skill effect. No more staggers when she casts her skills.
- Now all leaders of defeated forces would appear in the main city and could be recruited.
- Improved some of the customizable facial parts. Might cause changes to the existing characters.
- Added 3 new customizable facial parts.
[h3]·Bug fixes[/h3]
- Fixed the issue in Endless City where players were unable to interact with Sang-Ha.
- Fixed Che-jin's weapon issue.
- Fixed the issue where the fire demon ritual would be activated over and over again.
- Fixed a model error with teammate troops.
- Fixed the freeze issue in battle. (Everyone froze in battle. If you encounter this issue again after updating your game, please report to us.)
- Fixed the mouse disappearing issue in the battle result screen.
- Fixed the Qi-san mission issue.
- Fixed the issue where after the force is disbanded, the city owners would still be the player.
- Fixed the issue where the open button does not work on the open-source campaign mods.
- Fixed an issue in the mod manager where the manager might open a wrong project when returning from map editor.