Update Log 5-12
Hi guys! in today's update, we mainly fixed some bugs, including the game crush bug when killing fiends in Real Mode and the bug of failing to interact with merchants in the southwest village of Taoshan Town.
Also, our team is currently working on English localization. We expect that the English version would be out around this summer.
If you have encountered any other issues in-game, especially the issues that prevent you from playing the game such as game crash, please feel free to send an email to [email protected]. We’ll try our best to help you!
· Optimization
- Added parameters in GUI commands of MOD development so that the command thread will not be blocked; added an interface to pause and resume the game in GameCoreHelper.
- Added an interface for displaying portraits of customized characters in the custom GUI interface, and put it into the new document of interface description - GUIHelperInterface.cs. The examples of usage will be released later.
- Added a Tag field "AiNotLoot: 1" in items. When this field is enabled, the item cannot be obtained by AI.
-Temporarily removed the inheritance of the Wild Soul skill page.
- Turned off the backpack sorting buttons and functions in the trading interface to avoid some display issues.
· Bug Fixing
- Fixed the issue of game stuck and crash caused by killing fiends in Real Mode.
- Fixed the issue of the serial lightning skill dealing extremely low damage to the first target it hits.
- Fixed the resolution issue of portraits of a few NPCs such as Lovisa.
- Fixed the issue of merchants in the southwest village of Taoshan Town failing to purchase products.
- Fixed the issue of some BOSS’s avatars displayed as blank.
- Fixed the issue of minor AI sometimes disappearing when encountering a strong enemy.
- Fixed the issue where the skill book would still be consumed though the skills had already been obtained when using the skill book.
- Fixed the issue where after selecting customized characters such as Zhang Yue, etc. and then returning to select other characters, the interface of shaping customized face was skipped and names could not be modified.
- Fixed the issue of some teams created by the script failing to interact on the map.
- Fixed the issue of the sound effect and background music volume reset after switching MODs.
- Added portraits of several NPCs in Ash Snow's plot.
Also, our team is currently working on English localization. We expect that the English version would be out around this summer.
If you have encountered any other issues in-game, especially the issues that prevent you from playing the game such as game crash, please feel free to send an email to [email protected]. We’ll try our best to help you!
· Optimization
- Added parameters in GUI commands of MOD development so that the command thread will not be blocked; added an interface to pause and resume the game in GameCoreHelper.
- Added an interface for displaying portraits of customized characters in the custom GUI interface, and put it into the new document of interface description - GUIHelperInterface.cs. The examples of usage will be released later.
- Added a Tag field "AiNotLoot: 1" in items. When this field is enabled, the item cannot be obtained by AI.
-Temporarily removed the inheritance of the Wild Soul skill page.
- Turned off the backpack sorting buttons and functions in the trading interface to avoid some display issues.
· Bug Fixing
- Fixed the issue of game stuck and crash caused by killing fiends in Real Mode.
- Fixed the issue of the serial lightning skill dealing extremely low damage to the first target it hits.
- Fixed the resolution issue of portraits of a few NPCs such as Lovisa.
- Fixed the issue of merchants in the southwest village of Taoshan Town failing to purchase products.
- Fixed the issue of some BOSS’s avatars displayed as blank.
- Fixed the issue of minor AI sometimes disappearing when encountering a strong enemy.
- Fixed the issue where the skill book would still be consumed though the skills had already been obtained when using the skill book.
- Fixed the issue where after selecting customized characters such as Zhang Yue, etc. and then returning to select other characters, the interface of shaping customized face was skipped and names could not be modified.
- Fixed the issue of some teams created by the script failing to interact on the map.
- Fixed the issue of the sound effect and background music volume reset after switching MODs.
- Added portraits of several NPCs in Ash Snow's plot.