Update Log 2-14
Hey guys! Here the main updates: FPS optimized; Interactive infomation mechanism remade; Caravan added; Professional MOD project added; Bugs fixed.
Feel free to contact us through [email protected] should you have any questions!
[h3]·Optimization[/h3]
-Multiple infomation interactive mechanisms added including reward claiming, request messages, billing report etc.
-Collision and movement algorithms optimized to improve FPS performance.
-The attack direction in battle can now be targeted. (The default shortcut is "A")
-Animals can be purchased from the caraven
-Adjusted Missold's skill formula, changed the summoned soldier "bard" into "instrumental lady"
-The armor type of the mercenary armed crossbowmen is changed into heavy armor; Burst skill added; Armor removed from mercenary crossbowmen in order to distinguish mercenary armed crossbowmen and mercenary crossbowmen.
-Professional MOD project added.(Beta)
-Mount icons completely remade.
-Added 4 audio-related configuration tables for MOD development (can manage and replace all audio in the game, can replace the original audio resource attachment table audio addition method)
-Removed the original MOD sound table (note: it may cause the audio attached to the MOD to be invalid)
-Optimized background music switching when switching modules.
-Optimized MOD development interface
[h3]·Bug fixing[/h3]
-Fixed the display problems of the Scorpion soldier's skill tree.
-Fixed the game frozing bug at the creek cave
-Fixed wrong mission descriptions.
-Fixed main mission countdown after 150 days where it still remains to be 30 days.
-Fixed an issue where high-level NPCs would not update their own equipment.
-Fixed an issue where messages sent by lovers might interrupt the current loading action.
-Fixed an issue that could cause combat effects not to disappear and display abnormally in the scene.
-Fixed an issue where only the first 100 MODs were selected when subscribing to all MODs in the store (but the subscription is not enabled), and the game would crash after subscribing to all MODs.
-Fixed UI display problems caused by different resolutions in the MOD management interface.
-Fixed an issue where the map editor in the MOD development interface would not correctly reload data in the current mode.
Note: As this version adjusts the audio-related configuration, the audio included with some mods may be invalid.
Note: The professional MOD project is still in the testing phase, feel free to contact us if you encouter any problems.:)
Feel free to contact us through [email protected] should you have any questions!
[h3]·Optimization[/h3]
-Multiple infomation interactive mechanisms added including reward claiming, request messages, billing report etc.
-Collision and movement algorithms optimized to improve FPS performance.
-The attack direction in battle can now be targeted. (The default shortcut is "A")
-Animals can be purchased from the caraven
-Adjusted Missold's skill formula, changed the summoned soldier "bard" into "instrumental lady"
-The armor type of the mercenary armed crossbowmen is changed into heavy armor; Burst skill added; Armor removed from mercenary crossbowmen in order to distinguish mercenary armed crossbowmen and mercenary crossbowmen.
-Professional MOD project added.(Beta)
-Mount icons completely remade.
-Added 4 audio-related configuration tables for MOD development (can manage and replace all audio in the game, can replace the original audio resource attachment table audio addition method)
-Removed the original MOD sound table (note: it may cause the audio attached to the MOD to be invalid)
-Optimized background music switching when switching modules.
-Optimized MOD development interface
[h3]·Bug fixing[/h3]
-Fixed the display problems of the Scorpion soldier's skill tree.
-Fixed the game frozing bug at the creek cave
-Fixed wrong mission descriptions.
-Fixed main mission countdown after 150 days where it still remains to be 30 days.
-Fixed an issue where high-level NPCs would not update their own equipment.
-Fixed an issue where messages sent by lovers might interrupt the current loading action.
-Fixed an issue that could cause combat effects not to disappear and display abnormally in the scene.
-Fixed an issue where only the first 100 MODs were selected when subscribing to all MODs in the store (but the subscription is not enabled), and the game would crash after subscribing to all MODs.
-Fixed UI display problems caused by different resolutions in the MOD management interface.
-Fixed an issue where the map editor in the MOD development interface would not correctly reload data in the current mode.
Note: As this version adjusts the audio-related configuration, the audio included with some mods may be invalid.
Note: The professional MOD project is still in the testing phase, feel free to contact us if you encouter any problems.:)