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Update Log 9-30 (Legacy Point Changes, New Mod Sample)

Sands of Salzaar Early Access Update 0.8.0.5 is now live! In addition to what’s included in the update preview, we added a couple more fixes in this update, you can check out the full patch note below.

And just a reminder that our second modding event is still ongoing, which you can read about here. Feel free to contact us on Discord for any modding related questions as well!



You can find a list of known major issues and potential workarounds here.

If you encounter further problems, please join us on our Discord server and let us know in the bug report channel, this is the fastest way to get feedback directly to us, so we highly encourage you to do so!



[h2]2020-09-30 Codename: Battle of the Black Sun (0.8.0.5)[/h2]

Additions

  • Added a sample humanoid animation set to ModSamples, this includes animation attributes such as how it should react when on a mount, for modding references.


Bugfixes

  • Difficulty multipliers now scale AI unit strength correctly.
  • When inspecting other parties in the world, clicking to inspect party members now correctly closes previous windows.
  • Typing M when customizing map markers no longer closes the window.
  • Fixed an issue causing the game to soft lock when persuading NPCs to defect when the player has a full party.
  • Fixed an issue causing the game to soft lock when displaying messenger dialogue (such as after a weekly faction payout).
  • A number of item attribute display fixes.
  • Radiant Staff now properly has an attack visual effect.
  • Correctly formatted item affix display in English version of the game.
  • Various UI and text fixes.
  • Fixed an issue causing the shop to only refresh on hosts in multiplayer.


Adjustments

  • Rebalanced how legacy points are earned. You can now gain 20 legacy from the final boss on difficulty 0.
  • Some gift items are labeled Special Items.
  • Added an error tolerance mechanic to the dialogue system. Incorrect game logic IDs now trigger error notifications and UI issues, but will no longer soft lock the game.