Update Log 2-23 (Siege System Balance)
Hi guys,
Happy New Year of the Ox!
Our dev team has been back to work after the holiday leave with another new update available now! This update 0.8.2.2 is to patch up the issues players encountered in the last major update and adjust the new siege system for a better gameplay experience for y’all.

Since the last content update, we’ve been receiving some feedback from players that the new siege system is too challenging due to factors like high damage dealt by defending towers and unbalanced numbers of respawn times between the defenders and the attackers. Therefore, we tweaked the damage values of the turret towers and siege weapons as well as limited the number of respawn times of the player and the NPCs on the defending side for a more balanced siege combat system.

In addition to this game patch, we are currently working on another content update, featuring a new character with dedicated storylines and more. Please also stay tuned!
For more details in this update, you could read the full patch notes below. As usual, if you have further issues or feedback, join our Discord server or send us an email to [email protected].

[h3]2021-2-23 Codename: Battle of the Black Sun (0.8.2.2)[/h3]
New Addition:
Happy New Year of the Ox!
Our dev team has been back to work after the holiday leave with another new update available now! This update 0.8.2.2 is to patch up the issues players encountered in the last major update and adjust the new siege system for a better gameplay experience for y’all.

Since the last content update, we’ve been receiving some feedback from players that the new siege system is too challenging due to factors like high damage dealt by defending towers and unbalanced numbers of respawn times between the defenders and the attackers. Therefore, we tweaked the damage values of the turret towers and siege weapons as well as limited the number of respawn times of the player and the NPCs on the defending side for a more balanced siege combat system.

In addition to this game patch, we are currently working on another content update, featuring a new character with dedicated storylines and more. Please also stay tuned!
For more details in this update, you could read the full patch notes below. As usual, if you have further issues or feedback, join our Discord server or send us an email to [email protected].

[h3]2021-2-23 Codename: Battle of the Black Sun (0.8.2.2)[/h3]
New Addition:
- Added the feature of increasing damage to buildings for a few weapons.
- Changed the effect of Strength Elixir to control resistance. Now it can temporarily make the player resistant to all control effects for 8s.
- Changed the number of times of resurrecting defending heroes to 5 times.
- Removed The stun effect of Turret Tower and reduced the damage of Explosive Arrow. At the same time, the attack power of Turret Tower is reduced by 20%.
- Hugely increased the damage of siege weapons to buildings and replaced the burning special effect of Ballista Fire Arrow.
- Adjusted the attribute value of characters controlled by the player in specific battles in accordance with the difficulty level of the game to avoid the situation that the enemies are too op to be defeated in the battle of high difficulty.
- Fixed the missing description of the skill "Call Heroic Soul" of the weapon Broken Sword - First Snow.
- Fixed the dialogue error of conversations with the siege weapon maker in the English version.
- Fixed the bug where the companions were unable to learn Ice Arcana level 3.
- Fixed the bug where Berserker Jump Cut could not trigger the Resilience effect.
- Fixed several textual errors in the English version.
- Fixed the bug where closing the equipment fixing window would directly skip the fixing for this time and start the monthly cooldown for the next time in the blacksmith quest in Fleur (and in other quest events that use this command).
- Fixed the bug in mods where the character's gender was locked as male when it should be female.