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Sands of Salzaar News

Update Log 1-13

Hello everyone! We have added the position switch function for hotkeys, fixed the teammate won't leave the team after being appointed as a city owner issue and fixed the issue where teammates who didn't take part in the battle but still gaining exp and losing equipment durability.

If you encountered any other issue, please send us an email via [email protected]. We'll try to fix the issue soon!

- Now you can change the skill position within the hotkey menu.

- Added a character model for silver plate female warriors

- Added a character model for wild wizards

- Added a dresser vendor in Red Rock City, where you can change the looks of your character.

- Added more cooldown descriptions in the skill menu

- While inspecting character info, Active skills would be shown before passive skills.

- Active skills and passive skills will have different frames now

- Improved the saving process, now if the saving process has failed, players will get proper notice.

- Fixed the issue where the switch will be shown even the on/off function hasn't been turned on

- Fixed the icon duplicate issue in the bounty hunter class skill tree

- Fixed the issue where opening the garrison menu might sometimes open the team menu.

- Fixed the artwork issue in 1935,-3150 Black Cliff where it seems to have a pathway.

- Fixed the issue where the countdown timer reappeared after clearing the final mission.

- Fixed the issue that Chang Sun Hong would appear in the bounty hunter hyena mission.

- Fixed the NPC display issues on certain bounty hunter missions.

- Fixed the issue where you can pick up the prison diary infinite times.

- Fixed the counter issue of the Hua Hui village demon wolf mission.

- Fixed the issue where some weapons would have an incorrect bare hand attack animation. (The weapons that are already bugged might not be fixed)

- Fixed the issue that sometimes the description wouldn't be displayed when the mouse hovers above the hotkeys, skills, or items.

- Fixed the menu error triggered by pressing cancel after appointing teammates as city owner.

- Fixed the issue where teammates would not leave and head for the city after been appointed.

- Fixed the issue where the teammates who were not in battle would still gain exp and lose durability when exploring dungeons.

- Fixed the bug where you can still select an extra teammate when the team is already full when preparing for dungeon exploration.

Update Log 1-11

Hello everyone, we are fixing the issue where the force leaders would appoint players as city owner but back out right after that and adding new stories to the bounty hunter class in today's update.
If you met any problems in the game, please contact us by [email protected]. we will try to help!

[h3]·Optimization and updates[/h3]
- Now the combat balance can display the experience gained by each unit.

- A new ending of the bounty hunter storyline (players with the old Save can go to the southeast corner of the great snow mountain map in the quest tip to continue the rest of the story)

[h3]·BUG fixes[/h3]
- fixed a BUG where the leader appoints a player to be the Lord and then withdraws when occupying the new place after joining other powers

- fixed the condition that when you meet troops under your subordinates’ command in the field, the team name will be changed to "unknown" and the team will stay at a location forever. (For old Saves with this condition, the BUG will be fixed automatically after loading)
- fixed an issue where experience was incorrectly assigned to the NPC teams after players participate in a battle to help the NPCs.

For the sake of programmer's health, we will pause updates on Sunday temporarily, thanks for your support!

Update Log 1-10

Dear players, in today's update we fixed the world map stucking issue, Products can be divided into right groups and NPC's skill points bug. This time Aling would comeback!
If you met any problems in the game, please contact us by [email protected]. we will try to help!

- New Feature:New inheriting skill pages of Hyena and Shadow Assasin for the profession - Unknown Swordman.

- New Feature:Hidden storyline unlocks of Mind Wizard

- New Feature:There is a warning come up when saving if the harddrive was full.

- New MOD: Add a command of Playing Timeline Animation without activating skills - timeline_anim

- Optimizing: Speeding up quitting the process

- Fixing:The stacking of specialty products will divide into a couple of groups by limits.

- Change: Name of the skill pages of The Hyena with "Hyena"

- Change: Banning special symbols when naming the characters or cities, which might cause errors in the game footage. For the players already used those symbols, we might take them out of them but unlock the renaming function in the next a couple of days.

- Fixing: Fixed the stucking issue during the world map, city attacking, or the fight by some specific AI BUG.

- Fixing: Fixed skill casting or attacking missing when growing big.

- Fixing: Player can no longer rolling during the roots

- Fixing: Removing the invalid items when loading any savedata.

- Fixing:  The red point will no longer show up if the player unlocked all of the skills

- Fixing: In the first play of River Goddess mystery, players can pass again rightly after failed.

- Fixing: Fixed name of specific skill pages for inheriting of the swordsman.

Update Log 1-9

Dear players, in today's update we fixed the world map stucking issue, Products can be divided into right groups and NPC's skill points bug. This time Aling would comeback!
If you met any problems in the game, please contact us by [email protected]. we will try to help!

- New Feature:New inheriting skill pages of Hyena and Shadow Assasin for the profession - Unknown Swordman.

- New Feature:Hidden storyline unlocks of Mind Wizard

- New Feature:There is a warning come up when saving if the harddrive was full.

- New MOD: Add a command of Playing Timeline Animation without activating skills - timeline_anim

- Optimizing: Speeding up quitting the process

- Fixing:The stacking of specialty products will divide into a couple of groups by limits.

- Change: Name of the skill pages of The Hyena with "Hyena"

- Change: Banning special symbols when naming the characters or cities, which might cause errors in the game footage. For the players already used those symbols, we might take them out of them but unlock the renaming function in the next a couple of days.

- Fixing: Fixed the stucking issue during the world map, city attacking, or the fight by some specific AI BUG.

- Fixing: Fixed skill casting or attacking missing when growing big.

- Fixing: Player can no longer rolling during the roots

- Fixing: Removing the invalid items when loading any savedata.

- Fixing:  The red point will no longer show up if the player unlocked all of the skills

- Fixing: In the first play of River Goddess mystery, players can pass again rightly after failed.

- Fixing: Fixed name of specific skill pages for inheriting of the swordsman.

Update Log 1-8

Hello everyone! The new patch approaches! Today's update would fix some more mission issues, adjust a few skill cooldown and added a mercenary recruit feature. We are also trying to fix the issues surrounding siege battles and forces in a few days. Please don't hesitate to report any issue you've encountered in-game, send us an email via [email protected]!

[h3]·Improvements[/h3]
- Added the update plans to the start screen

- Added a global strategy menu. (Now you will be able to select letting your troops to auto select strategies or player control)

- Added a mercenary recruit feature: Players will be able to pay and recruit mercenaries. Each city has a chance to generate different mercenaries and a chance to generate exclusive mercenaries.

- Added hidden cooldown to certain skill effects, preventing issues caused by certain effects. (No more invincible minions)

- Now the mod store can show the total ratings.

- Now all dungeon explore story missions will have indicators on the dungeons.

- Now subscription is not needed to rate the mods.

- Now troops that have no hp left would not disappear. But will need certain amounts of resources to reactivate.

- Changed Gong Sun Ba Lan's weapon to Dao.

- Changed Hu Yan Lu's preference to craftsmanship.

- Added Hong's rewards for the true ending mission.

- Adjusted Grey Snow's skill effect. No more staggers when she casts her skills.

- Now all leaders of defeated forces would appear in the main city and could be recruited.

- Improved some of the customizable facial parts. Might cause changes to the existing characters.

- Added 3 new customizable facial parts.

[h3]·Bug fixes[/h3]
- Fixed the issue in Endless City where players were unable to interact with Sang-Ha.

- Fixed Che-jin's weapon issue.

- Fixed the issue where the fire demon ritual would be activated over and over again.

- Fixed a model error with teammate troops.

- Fixed the freeze issue in battle. (Everyone froze in battle. If you encounter this issue again after updating your game, please report to us.)

- Fixed the mouse disappearing issue in the battle result screen.

- Fixed the Qi-san mission issue.

- Fixed the issue where after the force is disbanded, the city owners would still be the player.

- Fixed the issue where the open button does not work on the open-source campaign mods.

- Fixed an issue in the mod manager where the manager might open a wrong project when returning from map editor.