Patch 3/9/26
[p]Greetings Defenders,[/p][p]This update focuses on pet progression improvements, Halloween Spooktacular updates, new loot table separation, a new Huntress weapon, expanded Map of the Week rewards, and balance adjustments for the Apprentice.[/p][p][/p][h2]Pet Updates[/h2]
The grenades explode on impact with enemies or geometry and deal AoE damage within a 375 range.[/p][p]Drops from:[/p]
[/p]
- [p]Upgrade maximum for ranged pets increased by a factor of 10[/p]
- [p]Upgrade maximum for melee pets increased by a factor of 10[/p]
- [p]EV Action Figure now properly drops on Lost Metropolis Pure Strategy with a bonus difficulty toggled[/p]
- [p]Requires Bonus Difficulty and Hardcore to be enabled for the pet to drop[/p][p][/p]
- [p]Halloween Spooktacular can now be played with Bonus Difficulties enabled in:[/p]
- [p]Pure Strategy[/p]
- [p]Mixed Mode[/p]
- [p]Survival[/p]
- [p]Lanternheart Core is now awarded for completing Halloween Spooktacular in Mixed Mode on Massacre difficulty after completing all other bonus maps[/p]
- [p]Halloween Spooktacular Pure Strategy now properly awards a Tower Giraffe
[/p]
- [p]Massacre Rift Mode loot has been separated from Survival by creating a dedicated loot table
Note: This change will allow us to keep certain rewards and loot drops exclusive to specific game modes going forward.[/p][p][/p]
The grenades explode on impact with enemies or geometry and deal AoE damage within a 375 range.[/p][p]Drops from:[/p]
- [p]Completing Wave 25 on The Bazaar on Massacre Mixed Mode[/p]
- [p]Requires Hardcore and a Bonus Difficulty[/p]
- [p]Awarded from the same completion conditions with Rift Mode enabled
[/p]
- [p]Nightmare or Massacre difficulty[/p]
- [p]Rift Mode enabled for all modes except Campaign[/p]
- [p]Random Fusion Armor Piece[/p]
- [p]This week: Miner Set[/p]
- [p]Random Tower Pet[/p]
- [p]This week: Apprentice Guardian[/p]
- [p]Random Tower Weapon[/p]
- [p]This week: Floppy Fish[/p]
- [p]Fused Accessory[/p]
- [p]This week: Fused Sapphire Brooch[/p]
- [p]Random Tower Pet[/p]
- [p]This week: Apprentice Guardian[/p]
- [p]Random Tower Weapon[/p]
- [p]This week: Floppy Fish[/p]
- [p]Random Fusion Armor Piece[/p]
- [p]This week: Miner Set[/p]
- [p]Random Damage-Dealing Pet (regular version only)[/p]
- [p]This week: Monkey King[/p]
- [p]Random Progression Fused Weapon[/p]
- [p]This week: Paintball Gun[/p]
- [p]Arcanist Armor Piece[/p]
- [p]This week: Arcanist Helm[/p]
- [p]Random Damage-Dealing Pet[/p]
- [p]This week: Monkey King
All three variants can drop, with the Fused variant weighted highest[/p]
- [p]This week: Monkey King
- [p]Random Boss Weapon[/p]
- [p]This week: DrakeTooth[/p]
- [p]Completing the Map of the Week in Campaign grants double rune rewards on completion in both Nightmare and Massacre[/p]
- [p]Completing the Map of the Week in Challenge Mode grants double end-of-map rewards in both Nightmare and Massacre
[/p]
Tower Updates
[h2]Apprentice[/h2][h3]Deadly Striker Tower[/h3]- [p]Tower damage hero stat scalar increased to 2.1 (up from 1.6)[/p]
- [p]Base tower damage stat increased to 380 (up from 350)
[/p]
- [p]Maximum targets increased to 8 (up from 6)[/p]
- [p]Base tower damage stat increased to 32 (up from 22)
[/p]
- [p]Explosion radius increased to 400 (up from 250)[/p]
- [p]Base tower damage stat increased to 300 (up from 250)
[/p]
[/p]