August 10th Episode 1 Patch
DEFENDERS,
We’ve got a few more changes coming your way with this patch, including unsticking some pesky Ogres, cleaning up various tooltips and text, and fixing community-reported bugs. (Thank you!)
[h2]Content[/h2]
Heroes
[h2]Bug Fixes[/h2]
[h2]Social Defenders[/h2]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games
We’ve got a few more changes coming your way with this patch, including unsticking some pesky Ogres, cleaning up various tooltips and text, and fixing community-reported bugs. (Thank you!)
[h2]Content[/h2]
Heroes
- Warden
- Roots of Purity
- Removed note in tooltip about range being buffed from EV-A’s Overclock Beam, as it does not buff range.
- Wisp Den
- Updated wisp animation and VFX transition.
- Reduced SFX volume.
- Updated wisp animation and VFX transition.
- Roots of Purity
- EV-A
- Blocking Field
- Corrected data listed in Spellbook.
- Shock Beam
- Corrected data listed in Spellbook.
- Blocking Field
- Improved textbook functionality for mouse+keyboard and gamepad.
[h2]Bug Fixes[/h2]
- Fixed an issue where swapping heroes while selected on a tower would cause the game to crash.
- Fixed an issue where swapping Fusion weapons on Rogue and EV-A caused an infinite stack off each other.
- Fixed an issue where only Giraffes were dropping from victory chests on Boss Survival Waves.
- Fixed an issue where the Rogue’s skin would revert back to the base skin after cancelling Carnage post-Umbral Form.
- Fixed an issue where the Goblin Copter billboard was showing as “???.”
- Fixed an issue where Ogres were getting stuck in spawn on Endless Spires.
- Fixed an issue where Beaming Blossom was missing it's first tick of damage when attacking in Wrath Mode.
- Fixed an issue on Hardcore Mode where the Wisp Den would instantly re-attack if the owning player was dead and their pawn cleaned up.
- Fixed an issue where changing heroes on the Stats page would turn stat values blue.
- Fixed an issue where defenders could build in the furnace on Foundries and Forges.
- Fixed an issue where the Wisp Den was not attacking the training dummies.
- Fixed an issue where defenders could get stuck in a sludge pit on The Outpost.
- Fixed an issue where the Squire’s Spinning Steel projectile didn’t pierce enemies.
[h2]Social Defenders[/h2]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games