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July 20th Episode 1 PTR Patch

DEFENDERS,
After reading through the community feedback from the weekend, we wanted to push out this mid-week PTR patch to fix some bugs and put in some new changes for you all to test. Keep the feedback coming!

[h2]Act IV Balance[/h2]
[h3]Maps[/h3]
Massacre
  • All Act IV Cores will now have 250k HP.
The Mill
  • Increased DU to 140 from 120.
  • Relocated one Rift Portal to be further away from Core.

[h3]Accessories[/h3]
  • NEW accessories will drop from chests on Insane, Nightmare, and Massacre on Act IV maps.
  • All accessories now have a chance to drop with Tower stat effects.

[h3]Weapons[/h3]
All
  • Increased chance of dropping high tier Item Effects from Act IV weapons.
  • Increased quality of Act IV weapon drops.
Offhands
  • Increased chance to drop with Hero Set Bonuses.
  • Increased stat scaling.

[h3]Enemies[/h3]
Kobold
  • Reduced the increased range on Rift Kobold explosions to 25% from 75% more than normal Kobold.

[h2]Hero Balance[/h2]
[h3]Huntress[/h3]
Defenses
  • All Traps
    • Reduced attack rate cap to 0.65 from 2.
  • Explosive Trap
    • Increased damage by 10%.
  • Inferno Trap
    • Increased damage by 100%.
  • Thunder Spike Trap
    • Increased damage by 50%.
    • Decreased reset time by about 40%.

[h2]Item Effects[/h2]
Blind
  • Increased chance for primary attacks to blind enemies.
Stun
  • Increased chance for primary attacks to stun enemies.
Ensnare
  • Increased chance for primary attacks to ensnare enemies.
Damage Reflect
  • Increased the maximum amount of damage reflected back to enemies.
Nullify Attunement
  • Increased chance for primary attacks to nullify enemies’ attunements.
Detonate
  • Decreased damage to hit enemies.

[h2]Other Balance[/h2]
[h3]Maps[/h3]
  • Increased Core HP for all maps in Nightmare and Massacre difficulties.

[h3]Weapons[/h3]
Dragon Cannon
  • Increased AOE range by 150%.

[h2]Bug Fixes[/h2]
  • Fixed an issue with projectiles for Wolfsbane Cleaver and Fused Wolfsbane Cleaver.
  • Fixed an issue where pressing ESC while in Multi-Select would close the Inventory.
  • Fixed several issues with Gamepad functionality.
  • Fixed an issue where Wolfsbane Rift weapons were dropping on Wave 15.
  • Fixed an issue where Godly weapons were sometimes dropping with only 1 Item Effect.
  • Fixed an issue where Non-Rifted Warriors were spawning in Rift Mode, creating more than intended.
  • Fixed several issues with incorrect item labels for Act IV weapons.
  • Updated Tooltip displays in Transmog.
  • Fixed an issue where gas and fire pits on The Outpost and Foundries and Forges were instantly killing heroes.
  • Fixed an issue where the Lycan King could get stuck when attacking him.

[h2]Social Defenders[/h2]
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For Etheria!
Chromatic Games