July 23rd Episode 1 PTR Patch Notes
DEFENDERS,
As we approach our release of Episode 1, The Lycan’s Keep, we’ve got another round of changes and additions for you all to take a swing at trying to break and give us your valuable feedback. Let’s get into it!
[h2]Pets[/h2]
[h2]Bug Fixes[/h2]
[h2]Social Defenders[/h2]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games
As we approach our release of Episode 1, The Lycan’s Keep, we’ve got another round of changes and additions for you all to take a swing at trying to break and give us your valuable feedback. Let’s get into it!
General
- Balance
- Added a 50% chance to drop a single Fusion Weapon in every Rift chest on every Act.
- Updated Act 4 pet drops.
- Added a guaranteed Rift Weapon to victory chests in survival.
- Added a 50% chance to drop a single Fusion Weapon in every Rift chest on every Act.
UI
- Updated Item Upgrade UI.
- Updated the Hero Stat Panel.
- Updated Gamepad functionality across UIs.
- Updated the Spell Book UI
- Added all the icons for Fusion pets.
- Added Lycan enemy icons.
- Added proper icons for bags
Heroes
- Rogue
- Swift Assault
- When used from Umbral Form can now pierce dealing damage to up to 3 targets.
- When used from Umbral Form can now pierce dealing damage to up to 3 targets.
- Swift Assault
Maps
- The Mill
- Removed one Copter and Wyvern lane.
- Increased Ogre spawns in later survival waves.
- Removed one Copter and Wyvern lane.
- The Outpost
- Increased DU to 140 from 130.
- Increased Ogre spawns in later survival waves.
- Increased DU to 140 from 130.
- The Keep
- Increased DU to 145 from 140.
- Added ground decals to the bait during the Lycan King fight.
- Added SFX to the Lycan King fight.
- Increased DU to 145 from 140.
Enemies
- Lycan King
- Reduced increased damage taken while stunned to 25% from 50%.
- Lycan
- Significantly increased the damage of Howl.
- Reduced the amount of Lycans that spawn at any given moment.
- Fixed an issue where Lycans were spawning with zero health, making them die from a single hit.
- This is important to not list as a bugfix, as you may notice an increase in difficulty on waves that Lycans appear.
- Significantly increased the damage of Howl.
Gear
[h2]Pets[/h2]
- Demon Duke
- Adjusted damage and attack rate scaling.
- Removed second projectile.
- Adjusted damage and attack rate scaling.
- Happy Cloud
- Increased healing to 2.5% from 1%
- Doubled projectile Speed
- Increased healing to 2.5% from 1%
- Angry Cloud
- Doubled projectile speed
[h2]Bug Fixes[/h2]
- Fixed a crash that was occuring on The Keep.
- Fixed an issue where Defense Power item effects were not scaling properly.
- Fixed an issue where Rift Portals were not activating on Bonus Waves.
- Fixed an issue where Wisp Dens would not be able to attack.
- Fixed an issue where the Rogue’s Swift Assault could get locked in place.
- Fixed an issue where the Rogue could use Carnage while affected by webs.
- Fixed a lot of gamepad bugs. Like, a lot.
- Fixed an issue where Rifted Lycans did not have their proper effect.
- Fixed an issue with brooches not properly placed.
- Fixed an issue that allowed rift portals to be farmed after completing the map.
- Fixed an issue with floating reward chests.
- Fixed an issue that prevented the Obsidian Gemstone from being upgraded.
- Fixed an issue with the damage reflect item effect.
- Fixed an issue with the Vitality item effect not dropping on Weapons, and instead dropping on accessories.
- Fixed a bug that prevented clients from seeing or interacting with Lycan King lures.
- Fixed an issue where the Angry Cloud’s stun duration was not displaying.
- Fixed a bug with the Rogue’s Arcing Device not properly determining if it should apply or not.
- Fixed an issue where Sludge Launchers would still attack without a Roots of Purity.
- Ammo pouches no longer drop the Protean Cannon MKII Set Bonus
- Fixed an issue where the Ensnare Aura and Sludge Launcher could permanently slow an enemy at 100%, freezing enemies in place.
- Fixed an issue where the Ancient Dragon’s tracker bar was appearing and disappearing for clients.
- Fixed an issue with Etherian Champion not increasing Crit Bonus, instead was increasing Crit Chance.
- Adjusted the inventory custom keyword filter to have greater functionality.
- Fixed an issue where the Angry Cloud’s stun was not working.
- Fixed the Rogues default costume colors.
- Fixed an issue where Defense Damage item effects were not properly applying.
- Fixed an issue where new Episode 1 pets dps were not properly displaying.
- FIxed issues where part of the inventory remained on screen.
- Fixed an issue where Wisps were not returning to their proper neutral state.
- Fixed an issue where the transmog UI could be seen when creating a hero.
[h2]Social Defenders[/h2]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games