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July 23rd Episode 1 PTR Patch Notes

DEFENDERS,

As we approach our release of Episode 1, The Lycan’s Keep, we’ve got another round of changes and additions for you all to take a swing at trying to break and give us your valuable feedback. Let’s get into it!
General
  • Balance
    • Added a 50% chance to drop a single Fusion Weapon in every Rift chest on every Act.
    • Updated Act 4 pet drops.
    • Added a guaranteed Rift Weapon to victory chests in survival.
UI
  • Updated Item Upgrade UI.
  • Updated the Hero Stat Panel.
  • Updated Gamepad functionality across UIs.
  • Updated the Spell Book UI
  • Added all the icons for Fusion pets.
  • Added Lycan enemy icons.
  • Added proper icons for bags
Heroes
  • Rogue
    • Swift Assault
      • When used from Umbral Form can now pierce dealing damage to up to 3 targets.
Maps
  • The Mill
    • Removed one Copter and Wyvern lane.
    • Increased Ogre spawns in later survival waves.
  • The Outpost
    • Increased DU to 140 from 130.
    • Increased Ogre spawns in later survival waves.
  • The Keep
    • Increased DU to 145 from 140.
    • Added ground decals to the bait during the Lycan King fight.
    • Added SFX to the Lycan King fight.
Enemies
  • Lycan King
    • Reduced increased damage taken while stunned to 25% from 50%.
  • Lycan
    • Significantly increased the damage of Howl.
    • Reduced the amount of Lycans that spawn at any given moment.
    • Fixed an issue where Lycans were spawning with zero health, making them die from a single hit.
      • This is important to not list as a bugfix, as you may notice an increase in difficulty on waves that Lycans appear.
Gear

[h2]Pets[/h2]
  • Demon Duke
    • Adjusted damage and attack rate scaling.
    • Removed second projectile.
  • Happy Cloud
    • Increased healing to 2.5% from 1%
    • Doubled projectile Speed
  • Angry Cloud
  • Doubled projectile speed

[h2]Bug Fixes[/h2]
  • Fixed a crash that was occuring on The Keep.
  • Fixed an issue where Defense Power item effects were not scaling properly.
  • Fixed an issue where Rift Portals were not activating on Bonus Waves.
  • Fixed an issue where Wisp Dens would not be able to attack.
  • Fixed an issue where the Rogue’s Swift Assault could get locked in place.
  • Fixed an issue where the Rogue could use Carnage while affected by webs.
  • Fixed a lot of gamepad bugs. Like, a lot.
  • Fixed an issue where Rifted Lycans did not have their proper effect.
  • Fixed an issue with brooches not properly placed.
  • Fixed an issue that allowed rift portals to be farmed after completing the map.
  • Fixed an issue with floating reward chests.
  • Fixed an issue that prevented the Obsidian Gemstone from being upgraded.
  • Fixed an issue with the damage reflect item effect.
  • Fixed an issue with the Vitality item effect not dropping on Weapons, and instead dropping on accessories.
  • Fixed a bug that prevented clients from seeing or interacting with Lycan King lures.
  • Fixed an issue where the Angry Cloud’s stun duration was not displaying.
  • Fixed a bug with the Rogue’s Arcing Device not properly determining if it should apply or not.
  • Fixed an issue where Sludge Launchers would still attack without a Roots of Purity.
  • Ammo pouches no longer drop the Protean Cannon MKII Set Bonus
  • Fixed an issue where the Ensnare Aura and Sludge Launcher could permanently slow an enemy at 100%, freezing enemies in place.
  • Fixed an issue where the Ancient Dragon’s tracker bar was appearing and disappearing for clients.
  • Fixed an issue with Etherian Champion not increasing Crit Bonus, instead was increasing Crit Chance.
  • Adjusted the inventory custom keyword filter to have greater functionality.
  • Fixed an issue where the Angry Cloud’s stun was not working.
  • Fixed the Rogues default costume colors.
  • Fixed an issue where Defense Damage item effects were not properly applying.
  • Fixed an issue where new Episode 1 pets dps were not properly displaying.
  • FIxed issues where part of the inventory remained on screen.
  • Fixed an issue where Wisps were not returning to their proper neutral state.
  • Fixed an issue where the transmog UI could be seen when creating a hero.

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