Hotfix - June 16th, 2023
DEFENDERS,
[h3]Game Version v2.1.0.35337[/h3]
[h3]Changes:[/h3]
[h3]Bugfixes:[/h3]
[h2]Social Defenders[/h2]
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For Etheria!
Chromatic Games
[h3]Game Version v2.1.0.35337[/h3]
[h3]Changes:[/h3]
- Updated Stuck Enemy Detection
- When an enemy is stuck and not actively attacking the game or stunned it will attempt to reposition the enemy back on to a valid location, if this fails multiple times it will kill the enemy.
- This should help either fix stuck mobs or kill them off much quicker instead of waiting for them to timeout.
- Additionally Flying enemies are exempt from this system, due to their special pathing.
- When an enemy is stuck and not actively attacking the game or stunned it will attempt to reposition the enemy back on to a valid location, if this fails multiple times it will kill the enemy.
- Strengthen Field Rune
- Now heals back a % of the damage from reflected projectiles increasing per rune rank.
- Additionally it now properly drops at the correct map & act.
- Spiders
- They will now hunt down towers instead of chilling at the core.
- Rift Spiders are able to throw webs again.
- King's Game
- Now has some ambient sounds.
[h3]Bugfixes:[/h3]
- Rift Portals now spawn after wave 1010 in endless survival.
- Foundries and Forges Furnace collision has been updated.
[h2]Social Defenders[/h2]
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games