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Invoking Time!

Greetings Wizards,

With only 2 days left until launch, let's take a look at the entirely new spells in Dark Times.

[h2]Magma Burst[/h2]



Initially, we wanted to make this spell a stream of molten lava... isn't it better to blow stuff up though?
Your go-to "please disperse" spell, Magma Burst leaves a trail of destruction that sets enemies on fire, and explodes on impact (or releasing the Grip buttons).
Cast the Fireball and press the Grip buttons while holding it, then drop the lava rock on the ground.

[h2]Arcane Beam[/h2]



Vegeta, what does the scouter say about his power level?
The Arcane Beam is a concentrated, devastating magic force. Purifying the realm will be much easier once you get the hang of this spell.
Cast the Arcane Shield and press the Grip buttons while holding it, then spread out your hands and unleash the power.

[h2]Storm Nova[/h2]



It's easy to get overwhelmed while rescuing the world. If you ever feel like the enemies are too annoying or there's too many of them to catch a breath, just electrocute EVERYTHING around you. Everyone needs a break, even Wizards.
Cast Lightning, press the Grip buttons while your hands are filled with raw power, then spread your hands to the sides.

[h2]Ice Sabers[/h2]



The freezing mechanic is one of the coolest (pun intended) features of Dark Times, but then you can also go into overdrive with Ice Sabers - your instant freezing solution. Smash them in the faces of your enemies in melee, or alternatively throw them - Ice Sabers know the way.
Cast the Frostbow, put your hands together, press both Grip buttons, and release to the sides - the ice heeds your command.

[h2]Radiant Shards[/h2]



Ever feel like just punching fantasy creatures? Good news - with Radiant Shards, you can either punch or throw. The magical shards work best in close range, utilize the spread to the best of your ability!
Put your hand over your shoulder, press the Trigger, and straighten it to the other side to conjure Radiant Shards. Works with either or both hands!

[h2]Radiant Missiles[/h2]



The Radiant Missiles are the invoked form of Radiant Shards. When conjured, they suspend in the air until touched by your hand - then, they launch in the sky and seek the nearest target. A very powerful spell for... well, dark times.
Cast the Radiant Shards, put your hands together and press the Grip buttons, then spread them to the sides to conjure Radiant Missiles.

[h2]Arcane Pulse[/h2]



The last addition to the spell arsenal, the Arcane Pulse means raw, directed kinetic power. Make the enemies, crates, barrels and torches back off with a swift and precise motion in a Jedi-like manner.
To cast Arcane Pulse, put your hand forward, press the Grip button, pull your hand toward your chest, then push forward and release the Grip. Arcane Pulse can be cast in either or both hands (stronger effect with both!)

Thank you for checking out this update, we're thrilled to sling spells with you in just 2 days!