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The Last Spell News

The Last Spell is turning 4 years old! Win a special Elves of Amberwald shirt!

Hello Heroes!

We hope you're okay!

Next month is a very special month for us, as The Last Spell will celebrate its FOURTH anniversary since it first entered early-access!

And this year is a very special year. Ishtar Games will celebrate its 20TH anniversary as a game studio (gosh, we're old). That's why for The Last Spell, we wanted to do things a little differently than usual ;)

As we reached 11,000 reviews last week (THANK YOU!!!
This year, we want you to send us something related to The Last Spell, and we'll select our favourite ones and showcase them on June 3rd, for the 4th year anniversary of The Last Spell!
  • A fanart
  • Why you love the game
  • Your favourite memory of you playing the game


Also, our favourite submission will win an exclusive Elves of Amberwald-themed shirt!

Open worldwide!
Submissions are accepted until June 2nd!


You can send your submission here!

Patch 1.2.19.0

Hello Heroes!

Today, we have an important patch for The Last Spell, not only bringing some bugfix, but also some balancing as well!

[h2]Fixes:[/h2]
  • Fixed 'Amber-Infused Sprout' not casting 'Amber Protection' skill if only one hero was in the aoe and inside a gate
  • Fixed 'Alerion' not having its skills displayed
  • Fixed 'One By One' perk not incrementing correctly when killing multiple isolated ennemies with an AoE
  • Fixed 'Overheat' perk state when undoing the 'Rocket Jump' skill
  • Fixed 'Feral Instinct' perk loosing its effect if no target was hit during 'Shadow Steps' skill
  • Fixed 'Cleasing Spores' skill being able to poison a hero inside a watchtower
  • Fixed 'Manual Control' skills being unable to target tiles with no enemy
  • Fixed 'Falcon Seed' not being able to attack buildings
  • Added missing icons for all skills of Runestones
  • Added a new icon to differentiate Dispel and Purge skill effects


[h2]Balancing:[/h2]
  • 'Manual Control Seeds' skills now cost 1 AP
  • 'Less starting Heroes' apocalypse modifier is now split into two steps, reducing starting Heroes by 1/2 for a value of 4/10 apocalypse levels
  • Modified apocalypse level of 'Less Clawers, More Everything' modifier, 2/4/6 -> 3/6/9
  • Modified apocalypse level of 'Faster Enemies' modifier, 4 -> 6


Don't forget to update your game!

Hotfix v1.2.18.10

Hello Heroes!

Today, we have one last hotfix before the weekend:
  • Fixed some Favors not being correctly updated in some situations for building built, item bought and item produced
  • Fixed Architect achievement incorrectly requiring DLC buildings to be unlocked (just launching the game should get you the achievement if you had fulfilled the conditions of the achievement)
  • Fixed Epidemic not affecting Bosses
  • Fixed Earthquake Strike affecting Heroes
  • Fixed Really Tossable Fellow perk description not reflecting the recent changes


Don't forget to update your game!

Patch 1.2.18.9

Hello Heroes!

A new hotfix is now available for The Last Spell!

[h2]Bugfix[/h2]
  • Fixed Abalone Seed upgrade having the wrong values displayed
  • Fixed Manual Purging Spores incorrectly previewing that Heroes would be affected by it
  • Fixed "Boom" perk not correctly updating hit enemies' health bar
  • Fixed heroes with "Don't Panic" perk not being able to enter Watchtowers


Don't forget to update your game!

Patch 1.2.18.8

Hello Heroes!

Elves of Amberwald has been out for a week already, and we want to thank you for all the nice comments we've been getting! Rest assured that we read all the feedback as well, so keep'em coming!

Today, we bring you a bit more bugfixing than last week! And more!

[h2]Bugfix[/h2]
  • Fixed "Manual Control" perk skills softlocking the turn when killing the last enemy from a wave or attacking certain enemy units
  • Fixed "Manual Control" perk skills affecting the caster (shouldn't happen anymore)
  • Fixed "Ripper" enemy killing heroes using Feast when heroes used "Twilight Flourish" and teleported to the enemy that should've been eaten
  • Fixed "Hunter's Arsenal" perk poison scaling
  • Fixed Scroll of Painful Spin not having the same effects as the original skill
  • Fixed "You're next!" perk Resistance debuff being at -10% instead of -12%
  • Fixed "Perfect Guard" perk description in German

[h2]Other[/h2]
  • Clarified "Feral Instinct" perk description in English
  • Modified "Stun Trap" and "Slow Trap" skills icons
  • Made Elven Coffee into a Caster Effect (effects of the skill unchanged, but now allows it to work with the "Single Click Caster Effect" option)


Don't forget to update your game!