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The Last Spell News

Patch 1.2.20.2

[p]Hello Heroes,[/p][p]we interrupt your summer to bring you a small-ish update for The Last Spell, AND an update for the apocalypse achievements![/p][h2][/h2][h2]Apocalypse Achievements[/h2][p]Apocalypse achievements now require the player to complete a map with a certain Apocalypse Level active, instead of a certain amount of modifiers. This is more similar to how it worked before, and should be less confusing to players[/p][h2][/h2][h2]Localisation fix[/h2]
  • [p]Fixed two translation errors in German in the Metashop entries related to starting the game with a helmet or a usable.[/p]
  • [p]Fixed a translation error in Ukrainian in the "How to Play" tab related to panic.[/p]
[h2]Bugfix [/h2]
  • [p]Fixed a bug where the Perk Death Denial didn’t work when a hero was killed by the perk Boom [/p]
[p][/p]

TactiCon VOD - Few against Many: designing overwhelming tactical encounters

[p]Hello Heroes![/p][p][/p][p]We hope you're okay! Today, we have a small update about DLC 3 of The Last Spell, and a VOD to share with you all![/p][p][/p]
TactiCon 2025 - Few against Many: designing overwhelming tactical encounters
[p]As you may have noticed, The Last Spell is part of the official Tacticon 2025 selection![/p][p]Tacticon is a premier Steam-based digital event organized by publishers Firesquid and Hooded Horse, for its fourth year, celebrating the best from the world of strategy, management, and simulation games from tomorrow until July 21. This year’s event is kicking off with another showcase hosted by Hooded Horse’s own Renee April, with cool trailers, reveals, and announcements revealed during the 60-minute broadcast. [/p][p][/p][p]Victor and Robin, game designers on the game, spoke at a roundtable with the devs of Cataclismo and Diplomacy Is Not An Option about the topic "Few against Many: designing overwhelming tactical encounters".[/p][p]In real-time strategy and turn-based tactics games, nothing is more thrilling than when players are massively outnumbered by undead hordes, swamped into armies of pixels or a crowd of angry knights... and still hold the line! Let's explore how to design challenging battles where small squads or fragile defenses face overwhelming enemy forces. From last stands to carefully calculated retreats, both in real-time and turn-based systems, let's unveil the meticulous design schemes and crafted recipes of making games where the few battles against the many.[/p][p][/p][p]We were so glad to talk about this complex but fascinating topic with such talented people![/p][p][/p][previewyoutube][/previewyoutube][p][/p]
An update about DLC 3
[p]On the dev side, the development of DLC 3 is going smoothly! We organized a closed Alpha a few days ago with a very small group of players to playtest it and give us their first impressions.[/p][p][/p][p]Mind you, this was a really early version of the DLC 3, but we wanted to do it to see if the concept in itself worked (as it's NOT a map/race/weapons DLC). Good news is that feedback was really positive![/p][p][/p][p]We still have a lot of work to do on this one, but we're most likely do other betas before the release of the DLC :) [/p][p][/p][p]This is all today![/p][p][/p][p]Take care

The Last Spell X Songs of Silence Bundle

[p]Hello Heroes![/p][p][/p][p]It's finally summer in here, and we've survived the first heatwaves of the year. We're working hard on the third DLC for The Last Spell, and we hope you'll like it.[/p][p]As we announced before, this will be very different from the first 2 DLCs, but we hope you'll like them as well![/p][p][/p][p]In the meantime, we have a VERY cool bundle to announce. Our dear friends at Chimera Entertainment, makers of the AMAZING Songs of Silence (we still can't get over this GORGEOUS art!), just released their 1.4 Major Update last month, and gave us the opportunity to make a bundle with The Last Spell![/p][p][/p][p]And Songs of Silence is currently 50% off on Steam![/p][p][/p][p]If you like epic battles, formidable heroes, and tactical battles mixing 4X and autobattle, you do NOT want to miss this one![/p][p][/p][p]If you already own The Last Spell, you can get Songs of Silence for 10% off! (and vice versa if you already own Songs of Silence ;))[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Take care, heroes!

Patch 1.20.0.1

[p]Hello Heroes![/p][p][/p][p]A new patch is available![/p][p][/p][h2]Balancing[/h2]
  • [p]Increases duration by 1 turn for debuff added by “Upgraded Enemies” apocalypse on Runers' skill[/p]

Patch 1.2.20.0

Hello Heroes!

Today is the 4th anniversary of The Last Spell, and what better way to celebrate that by releasing a good-old fashioned regular patch?

[h2]Fixes[/h2]
  • Fixed contagion not being spread when a target has an immunity to a status,
  • Fixed skills with cardinals not displaying the cardinal icon if their max range was equal to 1 without modifiers when hovering items in the city's inventory,
  • Fixed bonepiles being loaded in the map if they had 0 hp left (happens when quitting the game after scavenging a bonepile without waiting for the destruction animation),
  • Fixed trap icons being blank after taking the omen 'Omen of the Trapper',
  • Fixed Dwarves and Elves being able to get the 'Leapfrog' perk in their perk tree after using perk reroll while having the omen 'Omen of Leaps',


[h2]Balancing[/h2]
  • Increases duration by 1 turn for all defensive attribute debuffs added by “Upgraded Enemies” apocalypse,
  • Update of all scroll damage according to their respective skills,
  • Reducing Abalone Seed range from 15 to 6,


[h2]QoL[/h2]
  • Added a perk tooltip alongside the race tooltip when the race has a perk,
  • Added range preview when the perk Epidemic is selected,
  • Modified attack preview secondary icons for dispel & purg


Don't forget to update your game!