Starting Next Phase: Codename Jellyfish 9/25/25
[p]PATCH NOTES v0.6a[/p][p]9/25/2025[/p][p][/p][p]Sandworm phase is complete. We finished all the campaign levels and bosses. Bounty mode is complete. We are now moving on the the next phase. Over the next few weeks, we will be implementing feedback we have been getting over the past few weeks and polishing the game. This is the first patch, focusing on onboarding new players and teaching them the game.[/p][p][/p][p]GENERAL[/p]
- [p]Adding a lot of in-game tutorials to walk players through our equipment system and how to upgrade items.[/p]
- [p]Tutorial level forces players to press the correct buttons to advance again.[/p]
- [p]Updated backgrounds for Crystal Ruins, Drowned City, Neo City, Junkyard, and Nebula.[/p]
- [p]Updated some enemy sprites.[/p]
- [p]Damage: 250 -> 400[/p]
- [p]NEW: Pierces[/p]
- [p]Damage: 300 -> 1000[/p]
- [p]Bullet Lifetime: 0.5 - 1.0s[/p]
- [p]NEW: Pierces[/p]
- [p]NEW: Pierces[/p]
- [p]Damage: 3100 -> 3400[/p]
- [p]Fire Rate: 0.180 -> 0.175[/p]