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Teaser and MicroProse partnership

[h3]Publishing Agreement[/h3]

About a month earlier, Regiments partnered with MicroProse Software in a publishing agreement. Those are important news by themselves. Developing an RTS single-handedly can be challenging and the help was very much welcome.
But much more importantly, I want to show what the cooperation already resulted in.

[h3]Visual Upgrade[/h3]

Summer Festival demo showed that while the gameplay was solid and fresh, the graphics quality of the game wasn't wholly up to 2020 standards, especially in such a key aspect of the game as vehicle models. A tough issue for an indie developer.

Here's where the MicroProse support makes a difference. Together with their dedicated and talented art team, we've been working hard on improving this particular side of Regiments.

[h3]Teaser[/h3]

So here's a short teaser showing our progress so far. It's still going to be improved across the board - but I think it's already clear what a difference the partnership makes.

I'm looking forward to bring you not only the solid gameplay but also the stunning visuals.

[previewyoutube][/previewyoutube]