Demo Patch 2.50.7A
Hello Starchasers! I don't think I've ever done a full thing of patch notes here on Steam. Feels strange, like wearing someone else's skin. Still, let's see how it goes!

This is our first patch for the public demo, which serves mostly as a hotfix for various reported issues. However there are SOME new features, check out the list below. And of course, be aware of known issues.

[h2]KNOWN ISSUES:[/h2]
[h2]NEW FEATURES[/h2]
[h2]BUGFIXES AND CHANGES:[/h2]

This is our first patch for the public demo, which serves mostly as a hotfix for various reported issues. However there are SOME new features, check out the list below. And of course, be aware of known issues.


[h2]KNOWN ISSUES:[/h2]
- Audio sometimes cuts out if extreme amounts of missiles are used.
- Some computers won't save resolution settings.
- Some NPC followers have no concept of personal space and will ram you sometimes.
[h2]NEW FEATURES[/h2]
- The local infestation of clockwork-eating ants on Planet Vauldric has finally been taken care of! Planet Vauldric's docking bay clock now is an actual working clock.
- A few smaller customization options now exist for Kardoz, you can buy new robes off of Vauldric's bartender.
- The starting campaign mission now has some appropriate markers to better lead extremely unexperienced players to the docking bay and into space.
- New options now exist to invert the x and y axis when in space.
- New skills have been added to the skill tree. Optimize your automated drones, dodge to your heart's content. Eat a penguin or something, it's up to you.
[h2]BUGFIXES AND CHANGES:[/h2]
- Fixed an issue where a save wouldn't fully load if ship engines were heavily customized.
- Fixed camera issues on civilian freighters.
- Fixed issue where using hotkeys to move between rooms wouldn't update service stations.
- Fixed issue where joined chapters couldn't be switched between without strange errors. To those who used this unintentionally or not to progress up the ranks of various chapters: Enjoy your spoils of war.
- Fixed issues relating to inputs processing incorrectly during cutscenes.
- The repair terminal and storage terminals on Planet Vauldric have been moved to the equipment dealer and storage dealer respectively.
- Several missions now have slightly more descriptive objectives when it comes to explaining what to do.