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  3. Week 12: TEAM GAMES ARE HERE! (and fun!)

Week 12: TEAM GAMES ARE HERE! (and fun!)



I'm excited to announce that this week we have managed to add team games to Stellar Warfare. I've personally done 3 test matches with that new functionality and I can tell you that its a lot of fun to work together to defeat your opponent!

Here's what we have done this week:

General
  • Increased metal and power supply increase for storages from 350 to 400
  • Uploaded a new build for backers
  • ASWD mouse camera pan is now off by default
  • Added 'press C for cinematic cam' in the options
  • Uploaded new build for backers
  • Set default ASWD, QE and other settings
  • Rebalanced audio volumes
  • Fixed escape menu navigation button width
  • Control groups are now shown next to the healthbar
  • Aligned ship data more accurately
  • Selected units are now displayed
  • Fixed control group bug
  • You can now delete all your settings from the Options menu
  • Added screen pan camera controls to the options screen since it wasnt there yet
  • Added not enough metal/power sounds to unlock buttons
  • Added not enough metal/power sounds to building upgrade buttons
  • Added sound effect to building upgrades
  • Replaced 'canceled' building sound for not enough resources with not enough power or metal sounds instead
  • Fixed faulty module reading on tooltip
  • Tested ship jumping after noticing a bug. Works fine it seems though.
  • Changed naming of Voice Over volume to avoid confusion




Visual
You can now spawn extra projectiles for each fired. Should you have a very good computer you can do this to make the experience even more cinematic. This does not actually increase the damage of weapons though, its just for visual purposes.
  • Added a setting in the escape menu to create more flak
  • Added a setting in the escape menu to create more projectiles
  • Improved positioning selected units text
  • Shieldbar now overlaps the healthbar
  • Tweaked healthbar positioning for units and buildings
  • Fixed ship editor module & ship frame icon positioning
  • Made asteroids on the minimap sharper




Team games
  • You can now change teams in the lobby
  • Allied ships will no longer be attacked automatically
  • You can now repair allied ships
  • You can now repair allied buildings
  • You can now jump to allied jump beacons
  • You can now follow allied ships
  • Allied ships and buildings are now blue on the minimap instead of green
  • Your team now changes on enterting lobby
  • You should now only win in co-op games if there are no enemy shipyards left. Before this change if your opponents died but you sitll had an ally ingame it would not go to the victory screen
  • Losing a game in team-mode now works as intended
  • Allied unit in minimap now has the right icon


[previewyoutube][/previewyoutube]

I want to thank the people supporting this project through patreon. Without you this project could not exist. So thank you!