Week 12: TEAM GAMES ARE HERE! (and fun!)

I'm excited to announce that this week we have managed to add team games to Stellar Warfare. I've personally done 3 test matches with that new functionality and I can tell you that its a lot of fun to work together to defeat your opponent!
Here's what we have done this week:
General
- Increased metal and power supply increase for storages from 350 to 400
- Uploaded a new build for backers
- ASWD mouse camera pan is now off by default
- Added 'press C for cinematic cam' in the options
- Uploaded new build for backers
- Set default ASWD, QE and other settings
- Rebalanced audio volumes
- Fixed escape menu navigation button width
- Control groups are now shown next to the healthbar
- Aligned ship data more accurately
- Selected units are now displayed
- Fixed control group bug
- You can now delete all your settings from the Options menu
- Added screen pan camera controls to the options screen since it wasnt there yet
- Added not enough metal/power sounds to unlock buttons
- Added not enough metal/power sounds to building upgrade buttons
- Added sound effect to building upgrades
- Replaced 'canceled' building sound for not enough resources with not enough power or metal sounds instead
- Fixed faulty module reading on tooltip
- Tested ship jumping after noticing a bug. Works fine it seems though.
- Changed naming of Voice Over volume to avoid confusion

Visual
You can now spawn extra projectiles for each fired. Should you have a very good computer you can do this to make the experience even more cinematic. This does not actually increase the damage of weapons though, its just for visual purposes.
- Added a setting in the escape menu to create more flak
- Added a setting in the escape menu to create more projectiles
- Improved positioning selected units text
- Shieldbar now overlaps the healthbar
- Tweaked healthbar positioning for units and buildings
- Fixed ship editor module & ship frame icon positioning
- Made asteroids on the minimap sharper

Team games
- You can now change teams in the lobby
- Allied ships will no longer be attacked automatically
- You can now repair allied ships
- You can now repair allied buildings
- You can now jump to allied jump beacons
- You can now follow allied ships
- Allied ships and buildings are now blue on the minimap instead of green
- Your team now changes on enterting lobby
- You should now only win in co-op games if there are no enemy shipyards left. Before this change if your opponents died but you sitll had an ally ingame it would not go to the victory screen
- Losing a game in team-mode now works as intended
- Allied unit in minimap now has the right icon
[previewyoutube][/previewyoutube]
I want to thank the people supporting this project through patreon. Without you this project could not exist. So thank you!