Week 18 update: Campaign & ships

Ships
- Added Patroller ship frame
- Added Heavy frigate ship frame
- Added Blade ship frame
- Added Hammerer ship frame
- Fixed Patroller shield
- Fixed Heavy frigate shield
- Fixed Blade shield
- Fixed Hammerer shield
- Reduced Longback cost
And I've made some ship stats cards:

Campaign
- Started campaign mission 4
- Wrote out campaign mission 4
- Added objectives and text to campaign mission 4
- Added objective 1, 2, 3, 4,5 for campaign mission 4
- Written the text for the voice over
- Photoshopped radar ping
- Animated radar ping
- Implemented radar ping system
- Added objective radar pings to mission 2
- Added objective radar pings to mission 4
- Completed campaign mission 4
- Increased time until first objective trigger in campaign mission 4 + changed the tooltip
- Refined campaign story, currently 8 missions planned and 4 of them done
I also implemented this for the campaign, but I won't tell you what it is:

We also did a bunch of performance tests. If we don't use any of those new techniques right now then at least we'll have them ready for later versions of the game.
And finally the Brachio and Destroyer MKII in action:

See you next week!