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Week 14 update: AI & Tutorial

This week I worked on adding a Tutorial for new players and getting a build ready for an upcoming event. Since most changes apply to the skirmish, tutorial or visual improvements I've put them all in one list for this week.



  • Playtested Battle Royale
  • Added tutorial scene
  • Combined power and metal storage
  • Added 22 objectives to the tutorial.
  • Fixed players sometimes playing inside eachother
  • Made a new icon for the game
  • Rerganised discord
  • Upgraded discord to community server
  • Reduced polygon count on Taibe
  • Reduced polygon count on Aurora
  • Reduced polygon count on Lunaria
  • Reduced polygon count on Type-C
  • Reverted ship align change
  • Uploaded a new build to steam
  • Give resources for ships only in BR (upon killing them)
  • Adjusted default audio volumes
  • Did several rounds of bugtesting
  • Added tutorial button
  • Added tutorial objectives
  • Added objective check system

Tutorial test with feedback:
[previewyoutube]https://www.youtube.com/watch?v=BnAR-moj6OA[/previewyoutube]
  • Changed power icon
  • Fixed GUI alignment top right text
  • Moved formation buttons
  • Restyled toggle buttons
  • Implemented tutoral metal storage objective
  • Implemented tutoral power storage objective
  • Implemented tutoral population objective
  • Added build surveyor objective completion trigger
  • Added move to zabu objective completion trigger
  • Added move to enemy shipyard objective completion trigger
  • Added unlock medium objective completion trigger
  • Added kill enemy shipyard objective completion trigger
  • Added tutorial voice over
  • Showing extra information when objectives are completed.
  • Disabled selected units information in tutorial.
  • Added objective sounds
  • Alt+left click no longer deselects units
  • Skirmish tweaks
  • Fixed 2 tutorial bugs
  • Fixed height indicator bug
  • Fixed right click minimap bug
  • Renamed habitat station in editor
  • Cinematic camera had a text box in it in the editor. Removed it.
  • Modified some default capped volume settings
  • Recorded tutorial video
  • Changed 'wave setup' text for Skirmish
  • Skirmish AI ships build slightly slower
  • Skirmish AI buildings build slightly
  • Skirmish AI target harvester count reduced from 5 to 4
  • Fixed unit attack distance in skirmish and tutorial
  • Fixed incorrect unit under attack sound
  • Fixed move height for right clicking ships
  • Fixed harvester icons for Allies and Enemies
  • Rounded max health display


6 player Battle Royale with CoreyLoses:
[previewyoutube]https://www.youtube.com/watch?v=y347DaKrOrI[/previewyoutube]

Thats it for this week!