Promise delivered: population limit is now a setting
Fixed community feedback: by @WeWickYou: ingame sound settings now save properly
Made input in the Escape Menu more clear by having a bigger Caret in the inputboxes and having them flicker faster
Added the Walker heavy ship
Healthbars are now hidden when you hover over things with your mouse and a tooltip is shown. This is to prevent the healthbars from being shown over the tooltip.
Fixed community feedback: I have fixed crystals not dissapearing after looting (reported by @RadimentriX). However it might be the case that they do not increase your lore points. If it does not then please let me know.
Removed the extra build grid
Added black hole
Added a slider for population in multiplayer lobbies
Added slider value display to multiplayer lobbies
Added a performance-impact warning to the population capacity slider
Styled the population capacity slider
Synced the population capacity over the network
Tested if the population capacity would update properly for all players
Fixed the population capacity display in the GUI being displayed on two lines instead of one
Hidden the population slider for non-host people in the lobby
Popcap setting in multiplayer is now implemented. Doing singleplayer next
The population limit is now no longer rounded to 10's