1. Stellar Warfare
  2. News
  3. Promise delivered: population limit is now a setting

Promise delivered: population limit is now a setting

  • Fixed community feedback: by @WeWickYou: ingame sound settings now save properly
  • Made input in the Escape Menu more clear by having a bigger Caret in the inputboxes and having them flicker faster
  • Added the Walker heavy ship
  • Healthbars are now hidden when you hover over things with your mouse and a tooltip is shown. This is to prevent the healthbars from being shown over the tooltip.
  • Fixed community feedback: I have fixed crystals not dissapearing after looting (reported by @RadimentriX). However it might be the case that they do not increase your lore points. If it does not then please let me know.
  • Removed the extra build grid
  • Added black hole
  • Added a slider for population in multiplayer lobbies
  • Added slider value display to multiplayer lobbies
  • Added a performance-impact warning to the population capacity slider
  • Styled the population capacity slider
  • Synced the population capacity over the network
  • Tested if the population capacity would update properly for all players
  • Fixed the population capacity display in the GUI being displayed on two lines instead of one
  • Hidden the population slider for non-host people in the lobby
  • Popcap setting in multiplayer is now implemented. Doing singleplayer next
  • The population limit is now no longer rounded to 10's