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Devlog #13 - plans

Hello guys!
Second alpha testing is over, and I wanted to thank everyone who participated in it and shared his thoughts and feedback. I've got a few pretty good ideas of how to improve the combat, based on these, especially melee combat.

What is next? Well, I am going to start to gear up to early access release of the game. I am still planning a release window of late spring-early summer for the game. Currently, at ea release, the game is planned to have:
1) Two full starting locations implemented, with two dozens quests.
2) Three dungeons,
3) First couple missions of the story campaign,
4) Two bonus game modes and a couple of new massive gameplay mechanics that I will talk about below.
All of this should provide about 6-8 hours of gameplay, which I think would be pretty good for the start.

I've also finished almost all abilities, that weren't implemented in the demo, there is a lot of cool stuff, like for example these paladin abilities:



[h2]Housing[/h2]
I have plans to implement a housing system in the game. It's a huge feature, but I think it would be possible to implement it. You won't be able to build anywhere in the world, because you will only have one pre-designed spot for building your house, but in terms of layout, you will be able to place walls/floors/decorations however you want.
You will get your house through the quest, and it will be your base hub for crafting, selling your loot, and also gather resources because you will be able to farm crops and animals, mine ore or chop wood, and all that good stuff.

[h2]Climbing system[/h2]
Another cool system that I plan to implement in the game will be the climbing/parkour system. I'm sure you are all familiar with it from other adventure/action games, so there isn't anything revolutionary here, but I think it will complement the exploration and traversal of the environment nicely. You can expect different styles and speed of climbing depending on your agility, of course, expect agile character wall running, wall jumping etc.


Thank you for reading this post, stay tuned for updates.
Follow me on twitter for more info: https://twitter.com/OlegKazakov1990
Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN