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Patch 0.2h - Melee combat improvements

Hello everyone!
I've been looking into melee combat this past few days, because a lot of feedback of it feeling "clunky".
I've found out that one of the reasons of this was huge delay between hit animations in combo, which made it feel unresponsive and clunky overall. I've made improvements on this front, and it should feel faster and more responsive now, specifically swords, maces and axes attacks. I've also changed cursor graphic

Other than that I've fixed few bugs and other issues.

I've been planning an update for the Desert zone next, but fixing these issues made me release new build without developing all I planned, so for now you will only see new textures in Desert, changed landscape, and zone map and an option to exlore parts of the zone. The rest is coming in the future.