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Gedonia News

Update 0.22a

Hello everyone!
The game was just updated with version 0.22a:

Desert zone updates


[h2]Two new dungeons[/h2]


Two new dungeons were added: Ancient temple and Arena of Glory. These are the hardest ones so far and offer a lot of good secondary equipment. Ancient temple is more puzzle heavy, and Arena of Glory is straight up boss fight one.

[h2] New quests, events, mysteries and places to explore[/h2]



  • 6 new secondary quests
  • 3 new events
  • a Nomad camp in the mountains that will offer quest and some items for buying
  • 3 new mysteries
  • 4 new simple caves with enemies and resources to explore
  • new world boss and new jumping puzzle
  • traveling shamans that will heal and buff you
  • a bunch of new enemies and resources


[h2]Barbarian faction questline[/h2]

Now you can start and complete barbarian faction questline, that will make you a part of the tribe and will allow you to buy some nature magic gear from barbarian merchant

[h2]Reworking arena mode[/h2]

I decided to remade arena mode and make it a testing mode, that will give you instant level 50 and best equipment in the game so far. I've decided this because in it's current state arena mode is not engaging enough, and it would require a lot of work to make it viable, and I rather focus on the open world and dungeons modes.

[h2]Other changes and fixes[/h2]
  1. Bow accuracy increased and now receives increased effect from accuracy stat from the gear
  2. Added some better weapons to loot from enemies in the first zone
  3. Books are now correctly translated to russian
  4. Fixed despawning bug in Unbearable quest
  5. Fixed the bug with fall damage not being removed after double jump
  6. Horse track volume now correctly affected by volume slider
  7. Fixed few minor bugs and issues




This patch is the first, bigger part of the desert zone content update I planned. I still plan a couple more quests for the zone and some other additions, which I will work on next week or two

I've updated development roadmap, so you can check my current development plan for the next few months: https://steamcommunity.com/app/1114220/discussions/0/2280456883461713561/



Update 0.21a

Hello everyone!
The game was just updated with version 0.21a

  • Few new main storyline chapters were added to the game
  • Small updates to the world, added new different landscapes, few new enemies and resources to collect
  • Added button to throw away items from the inventory
  • Fixed mount/dismount keybind and the horse default speed is now gallop, and the sprint button will make it trot
  • Fixed few small bugs and issues


What's next?

I plan a huge update to the desert zone, which will take few weeks to implement.

Follow me on twitter for more info: @OlegKazakov1990
Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN
And check out our subreddit: https://www.reddit.com/r/gedonia

Please take a minute to help me improve the game

Hello everyone!
I am still working on fixing some small bugs and on the new content, but meanwhile I wanted to get some additonal info about the game, and to ask you to answer a couple of simple polls I prepared for you. This will help me improve the balance and overall feel of the game.

What's your favourite combat playstyle of the game:

https://www.strawpoll.me/21134037

Favourite weapon types:

https://www.strawpoll.me/21134044

What types of content you would want to see added first in the future (this question doesnt mean that I won't add other stuff, I just want to know what community requires the most at this moment):

https://www.strawpoll.me/21134066

Thank you for your time!

Patch 0.2k

The game was just updated with patch 0.2k

  • Improved melee attack effects
  • Options for increasing loading range of objects and landscape are improved, so now you can tune loading range of objects better
  • Fixed few small bugs and issues

Patch 0.2j

A game was just updated with version 0.2j

  • You can now assign one type of ability in different slots
  • Switching to secondary weapon now switches ability slots for left and right mouse buttons
  • Skeletons and summoned bear now don't restore health
  • Now if you have 4 strength you can do power jump which will allow you to jump higher by holding jump button
  • Now if you have 4 agility youy can do double jumps
  • Now if you have 3 strength you will have passive health regeneration out of battle. This was made because straight melee characters have tough time restoring health.
  • Basic damage of all daggers increased by around 20%
  • Fixed few small bugs
  • Improved optimization