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Latest Update

Over the past few months multiple improvements have been made:

8 new building visuals have been added to create a more realistic town.

The way foliage is placed and performs has been improved, each foliage costs 20x less, areas like forests, meadows and barron are now created rather than random placement.

HUD's for most buildings have been improved and resized to suit another, Resource list and work routine Huds have also been added.

A lot of bug fixes mainly to AI have been fixed.

Road spline placement has been created, although has a bad bug that needs to be fixed before it is ready.

Horses are now in and are used to work mills and plow fields.

Fighting AI on human and animals have been improved.

Seasons are almost complete with just a system to place snow on the ground and on buildings needing to be done.

A few animations have been added such as spear fighting, blacksmith and harvesting.

Over the next month all jobs will be finished off along with religion, research and happiness system progress. More performance improvements will be looked into to try and make sure that the game will be able to perform well with 100+ residents.