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This weeks changes

This weeks changes:

Houses now have huds displaying its capacity and the villagers living there.



On the build menu there are now descriptions for every structure to give an understanding of what it does. There is also info for houses saying how much capaity they will have and what sort of benefits they have to your peasants.

The warehouse now has a hud showing all of the items stored, most jobs will need to walk to the warehouse to drop off and pickup items.

There is a notification that will pop up bottom right to say warehouse storage is almost full, if the warehouse does get full most jobs will stop untill there is more space.



Multiple stockpiles now work.

There have been a few save and load improvments.

Multiple bug fixes and jobs are now less likely to break.

Idle laborers now walk around more peacfully with improved animation system.

Slight performance changes and game size has gone down by another 1GB.

Pasture fixes.

Multiple HUD changes.

Soon peoples food consumption will raise from 2 to 3.

Rocks being ungatherable will be looked into soon, along with a new full save and load system with auto save, not restricted to 3 save files and building destruction.