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Weekly update #24

This weeks update:

Added the ability to destroy warehouses and stockpiles. All stored items will be moved before the warehouse or stockpile is destroyed.

Added building recommendations for new games just as a way to guide new players slightly.



Foresters now plant trees inbetween cutting down rather than after the area has been cleared.

Made slight changes to happiness.

Changed rock visibility distance.

Fixed night time task breaking after someone drinks, would stall them till the morning.

Fixed issue with saving warehouse item selection if there was an unbuilt warehouse.

Fixed tools going to warehouses that were set to not store them.

Fixed rare issue with pasture job breaking.

Fixed animals not moving or being highlighted.

Added teacher text in NPC hud.

Fixed a few potential crashes by changing how a few jobs change.

Cheaper movement system has been worked on, getting closer just got a few issues to fix and test a few different methods then maybe in 2 or 3 weeks it will be ready.


Next week:

New landscape material with sand.

Fix warehouse and stockpile notifications.

Fix gatherers running for the same things.

Add cotton plants and other farm tweaks.