Weekly update #25
This weeks update:
Added a new song.
Added building sounds.
Changed notification system for when you are low on tools and clothing.
Added cotton plants to fields, cotton can be used to make clothing.

Improved moving items from warehouses.
Fixed twig huts not allowing families.
Fixed low storage for warehouses and stockpiles notification.
Fixed forester axe not disapearing when picking up logs.
Fixed gatherers running to pick up the same resource.
Fixed warehouse moving items text.
Fixed teacher not stopping to fight or die.
Fixed slight issue with tailor.
Fixed possible infinite loop.
Fixed pan reset issue where alt tabbing could cause the camera angle to get stuck the next time middle mouse was clicked, reset camera angle is now ctrl + middle mouse button, this is to avoid the issue as alt was getting stuck.
Changed pan resets angle to be the same as the starting angle.
Was unable to add a new landscape material as it seems like it wont work correctly till procedural generation is added.
Next week:
Will look into procedural generation unsure when this will be added in, will most likely be added as an experimental option on main menu.
More performance movement work.
Update engine version should give a bunch of benefits.
Add more outfits for people.
Will fix issue where people stand around at night.
Added a new song.
Added building sounds.
Changed notification system for when you are low on tools and clothing.
Added cotton plants to fields, cotton can be used to make clothing.

Improved moving items from warehouses.
Fixed twig huts not allowing families.
Fixed low storage for warehouses and stockpiles notification.
Fixed forester axe not disapearing when picking up logs.
Fixed gatherers running to pick up the same resource.
Fixed warehouse moving items text.
Fixed teacher not stopping to fight or die.
Fixed slight issue with tailor.
Fixed possible infinite loop.
Fixed pan reset issue where alt tabbing could cause the camera angle to get stuck the next time middle mouse was clicked, reset camera angle is now ctrl + middle mouse button, this is to avoid the issue as alt was getting stuck.
Changed pan resets angle to be the same as the starting angle.
Was unable to add a new landscape material as it seems like it wont work correctly till procedural generation is added.
Next week:
Will look into procedural generation unsure when this will be added in, will most likely be added as an experimental option on main menu.
More performance movement work.
Update engine version should give a bunch of benefits.
Add more outfits for people.
Will fix issue where people stand around at night.