Weekly update #35
This weeks update:
Added orchard, currently only pear trees in the future more types will be added.
Added new construction visuals for half of the current buildings the rest will be done for next week, some of the visuals added in need a little extra work.



Improved farm navigation area.
Improved worker movement.
Improved a few French translations thanks to CdriX
Improved stone corners on stone and manor house.
Fixed pumpkins not being visible and improved destruction.
Changed job tracking system.
Next week:
Building speed changes.
Nearest item will be targeted by workers rather then prioritizing trees and rocks over grabbing logs.
Finish off all of the construction visuals and improve on current ones.
Set up relationships with other village so there can be peace at times.
Tree picking animation.
Fix people not always transferring food to their home.
Fix food eating issue.
Added orchard, currently only pear trees in the future more types will be added.
Added new construction visuals for half of the current buildings the rest will be done for next week, some of the visuals added in need a little extra work.



Improved farm navigation area.
Improved worker movement.
Improved a few French translations thanks to CdriX
Improved stone corners on stone and manor house.
Fixed pumpkins not being visible and improved destruction.
Changed job tracking system.
Next week:
Building speed changes.
Nearest item will be targeted by workers rather then prioritizing trees and rocks over grabbing logs.
Finish off all of the construction visuals and improve on current ones.
Set up relationships with other village so there can be peace at times.
Tree picking animation.
Fix people not always transferring food to their home.
Fix food eating issue.