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Weekly update #80

[h3]This weeks update:[/h3]



  • Added cobbler and cheesemonger to flat platform buildings.



  • Been planning for next week how to reduce animal CPU usage dramatically.

  • Improved villager, enemy and building attack timings, now not frame-based.

  • Added fighting delta time.

  • Improved bow spawning and destruction for the hunter.

  • Reworked hunter timings.

  • Fixed an issue with buying shoes.

  • Fixed an issue with counting shoes.

  • Fixed shoe pricing issue.

  • Fixed back button translation on game settings.

  • Fixed max animals font.

  • Fixed font issue with display settings.

  • Fixed translation issue with graphics settings.

  • Fixed graphics notion fonts.

  • Fixed difficulty and enemies not being set when starting a new game.

  • Fixed mine and decorations rotation when grid mode is on.

  • Fixed building controls disappearing.



[h3]Next week:[/h3]



  • New system for managing pasture and wild animals on the screen will be attempting to limit the number of animal actors.

  • Make notifications time-based not to disappear when the game is paused.

  • Mine construction instructions.

  • Fix hunter jittering.