Weekly update #80
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Added cobbler and cheesemonger to flat platform buildings.
- Been planning for next week how to reduce animal CPU usage dramatically.
- Improved villager, enemy and building attack timings, now not frame-based.
- Added fighting delta time.
- Improved bow spawning and destruction for the hunter.
- Reworked hunter timings.
- Fixed an issue with buying shoes.
- Fixed an issue with counting shoes.
- Fixed shoe pricing issue.
- Fixed back button translation on game settings.
- Fixed max animals font.
- Fixed font issue with display settings.
- Fixed translation issue with graphics settings.
- Fixed graphics notion fonts.
- Fixed difficulty and enemies not being set when starting a new game.
- Fixed mine and decorations rotation when grid mode is on.
- Fixed building controls disappearing.
[h3]Next week:[/h3]
- New system for managing pasture and wild animals on the screen will be attempting to limit the number of animal actors.
- Make notifications time-based not to disappear when the game is paused.
- Mine construction instructions.
- Fix hunter jittering.