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Weekly update #77

[h3]This weeks update:[/h3]



  • Updated to UE4.27, this causes the update size to be larger than normal. This update should have fixed a crash issue with the UE4.26. This is the last version of Unreal Engine 4. I will start switching to UE5 when it becomes available at the start of 2022.

  • Due to a change with a plugin, most of the week was spent recreating the menu systems. There may be issues with the menus, but they will be quickly fixed and allow for more settings and many improvements in the future.

  • Fixed long-distance movement issues that would cause people to be unable to move.

  • Added firewood, copper and iron to resource graph.



  • Changed ocean distance was previously obvious where it stopped.

  • Changed sky sphere size. Previously the map cut off too near to the island.



  • Changed ocean translucency.

  • Converted and updated multiple plugins comes with general improvements.

  • Changed stone carrying speed for labourers.

  • Added more audio sound clicks on menus.

  • Fixed issues with the mill.

  • Fixed multiple referencing issues.

  • Fixed translation issue with game settings.

  • Fixed a few hud button issues.



[h3]Next week:[/h3]



  • More names and surnames.

  • Fix translation issue with graphics menu.

  • Add flat platforms (wooden or stone) with stairs underneath buildings and remove slanting rotation. This is leading up to allow optional grid-based construction.

  • Changed stockpile notification.

  • Fix menu issues, add more translations.