Weekly update #55
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Procedural maps have had a big overhaul and now perform slightly better than standard maps.
- New procedural map type valley is now available.
- Grass now covers most of the landscape. (currently only on standard maps).
- A new landscape grass texture has been added.
- Fixed procedural seed issues.
- Fixed procedural mountain and hill sizing issue.
- Procedural maps now spawn 5 times more trees in a larger radius.
- Procedural maps now spawn 2 times more rocks.
- Changed map type select images.
- Removed bridge (Will return when its issues have been sorted).
- As mentioned last week this procedural update may invalidate past procedural saves.
- Fixed procedural spawn height check.
- Fixed seems showing on procedural maps.
- Fixed blacksmith upgrade stopping basic tools from being crafted.
- Fixed visual issue with grass on medium and large landscape.
- Adjusted zoom in and out distances.
- Adjusted pan angles.
- Blacksmith after upgrading shows resources to craft durable tool.
- Dock is removed from valley map.
- Path has been moved to slot 2 of misc.
[h3]Next week:[/h3]
- New trailer.
- Fix some bugs.
- New in game and store images.
- Fix housing issues.
- Disable all or specific notifications.
- Option to disable grass.
- Fix a few texture issues on procedural maps.