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  3. Weekly update #55

Weekly update #55

[h3]This weeks update:[/h3]



  • Procedural maps have had a big overhaul and now perform slightly better than standard maps.

  • New procedural map type valley is now available.



  • Grass now covers most of the landscape. (currently only on standard maps).



  • A new landscape grass texture has been added.





  • Fixed procedural seed issues.

  • Fixed procedural mountain and hill sizing issue.

  • Procedural maps now spawn 5 times more trees in a larger radius.

  • Procedural maps now spawn 2 times more rocks.

  • Changed map type select images.

  • Removed bridge (Will return when its issues have been sorted).

  • As mentioned last week this procedural update may invalidate past procedural saves.

  • Fixed procedural spawn height check.

  • Fixed seems showing on procedural maps.

  • Fixed blacksmith upgrade stopping basic tools from being crafted.

  • Fixed visual issue with grass on medium and large landscape.

  • Adjusted zoom in and out distances.

  • Adjusted pan angles.

  • Blacksmith after upgrading shows resources to craft durable tool.

  • Dock is removed from valley map.

  • Path has been moved to slot 2 of misc.



[h3]Next week:[/h3]



  • New trailer.

  • Fix some bugs.

  • New in game and store images.

  • Fix housing issues.

  • Disable all or specific notifications.

  • Option to disable grass.

  • Fix a few texture issues on procedural maps.