Weekly update #67
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Summer sale has begun with Bastide now 25% off until July the 8th.
- Added random fires that labourers can extinguish, which can require large amounts of water. After a while, all that will be left is rubble.
- Added a new button bottom right that shows and hides all the buttons previously there.
- Rains less often and a little more likely to end sooner.
- Camera instant movement to people now makes them visible instantly, so no invisible person for 1 sec.
- Reduced max animals for new pastures.
- Improved morning ambient lighting.
- Improved mine collisions.
- Improved blacksmith collisions.
- Improvements made to house assignment.
- Improved door locations.
- Kids should no longer occupy homes on their own.
- Reduced spacing in killed death notification.
- Fixed fences being affected by decals.
- Fixed being unable to click on some plots.
- Fixed snow visual not being visible.
- Fixed 1 lighting issue.
[h3]Next week:[/h3]
- Time to rework the build menu to be more traditional rather than the current system, running out of room with too many categories.
- On the build menu, there will be extra info such as resource input and output along with a larger image of the building, possibly a larger description.
- Add cheesemonger, produces cheese from milk.
- Add descriptions to pop up names.
- Fix pasture bounds issue.