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  3. Weekly update #67

Weekly update #67

[h3]This weeks update:[/h3]



  • Summer sale has begun with Bastide now 25% off until July the 8th.



  • Added random fires that labourers can extinguish, which can require large amounts of water. After a while, all that will be left is rubble.



  • Added a new button bottom right that shows and hides all the buttons previously there.

  • Rains less often and a little more likely to end sooner.

  • Camera instant movement to people now makes them visible instantly, so no invisible person for 1 sec.

  • Reduced max animals for new pastures.

  • Improved morning ambient lighting.

  • Improved mine collisions.

  • Improved blacksmith collisions.

  • Improvements made to house assignment.

  • Improved door locations.

  • Kids should no longer occupy homes on their own.

  • Reduced spacing in killed death notification.

  • Fixed fences being affected by decals.

  • Fixed being unable to click on some plots.

  • Fixed snow visual not being visible.

  • Fixed 1 lighting issue.



[h3]Next week:[/h3]



  • Time to rework the build menu to be more traditional rather than the current system, running out of room with too many categories.

  • On the build menu, there will be extra info such as resource input and output along with a larger image of the building, possibly a larger description.

  • Add cheesemonger, produces cheese from milk.

  • Add descriptions to pop up names.

  • Fix pasture bounds issue.