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Weekly update #68

[h3]This weeks update:[/h3]



  • The building menu has been changed to be more traditional for city builder games. The old system ran out of space for new buildings and was a hassle to open and close.



  • The new build menu now shows what each building consumes and produces.



  • Added cheesemonger. This will allow you to turn milk into cheese. Cheese provides more happiness than bread and requires 2 milk to produce 1 piece of cheese.



  • Using the NPC hud, you can now see where they are currently heading too.

  • When unable to get to a build location, workers will stand around stuck rather than throw their resources everywhere. Stuck workers will now show that they are stuck on the currently doing section on the NPC hud.

  • Slightly reduced herbalist production.

  • Fixed visual issues with tavern and brewery.

  • Fixed mine hud displaying stone with the cut stone icon.

  • Fixed multiple issues with the bakery.

  • Fixed issue with some thatched roofs.

  • Fixed issue with displaying an invalid herbalist.

  • Deleted unused or duplicate textures.

  • Tweaked snow visuals.

  • Slightly reduced rain amount.



[h3]Next week:[/h3]



  • Add digestion health system. A varied diet and superior food such as bread, cheese and meat will improve resistance to illness.

  • Who is ill will be shown on NPC HUD and NPC list HUD. Clicking the ill button, starving button and other indication buttons will cycle through people affected by that issue.

  • Add cobbler to make different types of footwear. The better the footwear, the quicker and warmer people, will be.

  • Fix pasture bounds issue.