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  3. Weekly update #70

Weekly update #70

[h3]This weeks update:[/h3]



  • Added job productivity. This will allow players to see if improvements can be made or if winter affects production in some food jobs. Building productivity is based on the previous day's numbers.



  • Jobs now sell their items to the warehouse or stockpile.

  • Jobs that can earn silver will now provide villagers income based on that day's sales. Jobs that can't make any money will provide steady incomes to villagers.

  • Added step by step building for cheesemonger.



  • Changed default max firewood to 1000.

  • Fixed villagers or animals unable to be clicked while standing over a farm or in front of a building.

  • Fixed clicking freezing, starving and ill icons at the top to cycle through peasants.

  • Fixed an issue with peasant hud.

  • Fixed issue with the forester

  • Fixed mill and brewery upgrade hiding the wrong text, making it seem like the update did not happen.

  • Fixed mill hud translation for upgrade complete.

  • Changed ale translation.



[h3]Next week:[/h3]



  • Larger family list.

  • Improve wall placement.

  • Wall snapping.

  • More save and load info for animals.

  • Winter improvements.

  • Improve top hud spacing and anchoring.