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  3. Weekly update #45

Weekly update #45

[h3]This weeks update:[/h3]



  • Stone masonry has been added





  • Cut stone has been added and is needed for stone house, manor house, church and tavern.

  • Stone icon has been changed its old icon is now used for cut stone.



  • Fixed huge performance issue with multi tree and rock selection.

  • Improved multi tree selection for the new trees.

  • Moved building name above building description to make more space in build menu.

  • Fixed performance issue with fisherman job location selection.

  • Fixed land building rotation for tanner and lumber mill.

  • Fixed an issue capping chickens to 11/20.

  • Fixed an issue that could break orchard workers.

  • Fixed lumber at plot not saving.

  • Increased egg production.

  • Fisherman collect more fish before returning.

  • Increased fisherman production.

  • Merchants spawn less often.

  • Added better collision for new trees.

  • Fixed refund issue for lumber.

  • Fixed refund issues causing short resource issue.

  • Increased duration for pear tree to mature.

  • Fixed stockpile description issue.

  • There was not a change to the housing system as the main issue was children and the best option seems to be adding an orphanage in 2 weeks time.



[h3]Next week:[/h3]



  • Armorer.

  • Max production amounts for blacksmith, mine and tailor.

  • Orphanage.

  • Fix all construction issues.