Weekly update #49
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Honey can now be used to make mead.
- Blacksmith, Brewery, Bakery, Mill and tailor can be upgraded to improve production speed slightly, this costs iron, copper or lumber depending on building.
- Balanced gatherer to find a little less food and more herbs.
- Increased update speed of medicine progress.
- Each night plots complete a number reset to prevent buildings not being built.
- Removed smoke from plots.
- Fixed resources not being refunded when a labourer carrying resources to a plot has their task cancelled.
- Fixed door location of some houses.
- Fixed an issue with buildings on load with all resources needed were then not being built.
- Fixed an issue with construction caused by people leaving due to happiness.
- Fixed honey duplication.
- Fixed a rare issue where bread could be made without a worker.
- Fixed tavern issue.
- Fixed brewery crash issue.
- Fixed house upgrade requiring the wrong amount of resources.
- Fixed manor house rotation for upgrading.
- Balanced crop weather destruction.
- Adjusted manor house size.
- Firewood worker will now roam when there is nothing for them to do.
- Added name highlights for blacksmith icons.
[h3]Next week:[/h3]
- Building clipping.
- Building clipping on/off.
- Front gardens at some houses.
- Mine deaths and mine upgrade.