Weekly update #50
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Building clipping has been added, this currently only works when trying to place buildings side by side, other angles will be added in the future.
- Building clipping can be turn on/off by Z.
- Added mine deaths.
- Added mine upgrade that reduces mine deaths.
- Changed orphanage visual bound size to be correct.
- Added fences to wood house, currently no plants have been added will be completed over the next week.
- Fixed forester having different position to ghost forester.
- Fixed Lod issue on wood house.
- Fixed building collision on thatched hut not updating to correct location.
- Fixed building collision sizing issue.
- Fixed a few differences between ghost and building bounds.
- Fixed blacksmith upgrade save and load.
- Building loading smoothed.
[h3]Next week:[/h3]
- Carts for carrying resources to building plots.
- Finish off gardens.
- People will interact with campfires and possibly outhouses.