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  3. Weekly update #50

Weekly update #50

[h3]This weeks update:[/h3]



  • Building clipping has been added, this currently only works when trying to place buildings side by side, other angles will be added in the future.



  • Building clipping can be turn on/off by Z.

  • Added mine deaths.

  • Added mine upgrade that reduces mine deaths.

  • Changed orphanage visual bound size to be correct.

  • Added fences to wood house, currently no plants have been added will be completed over the next week.



  • Fixed forester having different position to ghost forester.

  • Fixed Lod issue on wood house.

  • Fixed building collision on thatched hut not updating to correct location.

  • Fixed building collision sizing issue.

  • Fixed a few differences between ghost and building bounds.

  • Fixed blacksmith upgrade save and load.

  • Building loading smoothed.



[h3]Next week:[/h3]



  • Carts for carrying resources to building plots.

  • Finish off gardens.

  • People will interact with campfires and possibly outhouses.