Weekly update #63
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Pasture placement system has been reworked.
- When loading, old pastures will no longer be there.
- Currently the new pasture placement only allows 4 placement points, this should be increased in the future.
- Pasture visuals have changed.
- Once placement is done you can select where you want your gate.
- Pasture gate added although it currently does not open or close, that will be done next update.
- Pasture max size can go just past 50 for chickens, 13 for cows, 25 for sheep and cows.
- Improved moon lighting transition.
- Resized rain to make it thinner.
- Rain occurs less often.
- Made pigs slightly smaller.
- Fixed 4 issues with fetching animals.
- Fixed grave issue where people dying in battle would be marked as dying by starvation.
- Fixed issues with loading animals.
[h3]Next week:[/h3]
- Gate open and close.
- Finish off relationships among peasants.
- Tweak more lighting.
- Improve pasture building system.
- Have people drink outside the tavern.