Weekly update #84
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Added new notification for low stockpile storage.
- Pasture placement has been improved, wall snapping and scaling is much better.
- Improved peoples LOD visuals, so they don't look so bad up close.
- Health, age, starvation and illness now affect movement speed.
- Improved job speed multiplier to be affected by age, intelligence, starvation and illness.
- Improved baker movement.
- Improved multiple job variables.
- Improved animation timings.
- Fixed issue with movement speed.
- Fixed pause walking animation.
- Fixed animation switching speed for hunting and farming.
- Fixed math issue with pasture placement.
- Fixed issues with pasture placement.
[h3]Next week:[/h3]
- Defensive wall snapping.
- Gate placement.
- Single people don't need a family controller (Controls money).