Weekly update #92
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Added a new encyclopedia entry for jobs, provides more info for most jobs, currently half of the jobs done.
- Bird movement and animation is now affected by game speed.
- Hover info for tools now displays to the left to avoid the text going off the screen.
- Improved worker hunting animation timings.
- Improved cemetery navigation.
- Adjusted building menu anchoring.
- Fixed cobbler being unable to create basic shoes.
- Fixed issue with the cemetery.
[h3]Next week:[/h3]
- Will start to add stats and traits that affect things such as movement speed, work speed, intelligence and fighting. Traits can be inherited.
- People will take breaks throughout the day.
- Set fisherman work location when constructing the building.
- Balance fields and orchards.