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  3. Weekly update #95

Weekly update #95

[h3]This weeks update:[/h3]



  • Income taxation has been added. All tax goes to the player to spend with the merchant or the docks.

  • I spent most of the week testing unreal engine 5 (early access), preparing new environments, testing nanite, lumen and figuring out a few issues.

  • Improved nighttime system.

  • Improved archer system.

  • Improved tanner system.

  • Fixed enemy blocking the camera.

  • Fixed movement speed changed by the past task in some circumstances.

  • Fixed issue with the market merchant.

  • Fixed multiple issues with the hunter.

  • Fixed issue with the blacksmith.



[h3]Next week:[/h3]



  • Unhappy or drunk villagers may cause arson.

  • Improve fire system to allow all people to put out fires, not just labourers.

  • Add fights between villagers can result in death caused by unhappiness or drunkness.

  • Law limiting alcohol consumption allows people to drink but not so much that they get drunk and rowdy, which will mean less happiness.

  • Improve accuracy of movement lines.