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  3. Bug fixes and changes.

Bug fixes and changes.

[h3]Recent bug fixes and changes. [/h3]



  • Easy difficulty has reduced food consumption, no longer having the same as normal difficulty.

  • Doubled flour mill output. One wheat makes two flour.

  • Adjusted food usage.

  • Adjusted hunger decay.

  • Fixed break time and safety eating, not including traits.

  • improved performance of drinking.

  • Fixed multiple issues with transporting food.

  • Reduced max food storage in homes. Due to a bug, sometimes they will ignore the max. This will be fixed in the next patch.