Weekly update #48
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Apiary has been added.
- Honeycomb has been added currently used for food and soon can be used to make mead.
- Added right click camera pan movement.
- Added snow to the stone mason, orphanage and wood house.
- Reworked almost every job for improved cancelation, stopping multiple executions, better searching of warehouses and improved movement.
- Changed thatched huts rotation so that after upgrading the door is at the same location.
- Slightly improved GPU performance.
- Reduced search cost of some jobs.
- Fixed production numbers resetting to 0 on load.
- Fixed stonemason hud showing wood and lumber when highlighting over stone and cut stone.
- Fixed decals from showing on falling trees.
- There is currently an editor issue with directx11 cards causing crashes. I have been trying to get around the issue but have only managed to fix a few of the crashes, may be able to fix a few more but there is no easy way to quickly fix this until an editor update fixes the issue.
[h3]Next week:[/h3]
- Honey can be used to make mead.
- Mine deaths.
- Fix sizing for when children grow up.
- Upgrade buildings, resources can be used to increase productivity.
- Improve the look of building plots.