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  3. Weekly update #90

Weekly update #90

[h3]This weeks update:[/h3]



  • Added fletcher. Creates iron-tipped arrows, increasing archer damage.





  • Added construction priority.

  • Farmers and orchard workers now grab multiple food before heading to a warehouse.

  • Farm and orchard balancing.

  • Reduce game size by trimming out unused assets and plugins.

  • Improved nighttime movement.

  • Improved orchard movement.

  • Adjusted gatherer hud.

  • Adjusted the amount of storage space taken up by animal fat.

  • Fixed shoes and warm shoes warehouse amounts not being loaded correctly.

  • Fixed stockpile location not being centred to its visual stockpile plots could cause movement issues.

  • Fixed firewood not being consumed.

  • Fixed intro sound not tied to master or music volume.




[h3]Next week:[/h3]



  • Chandler.

  • Herbalist changes.

  • Gate save and load improvements.

  • Pasture improvements.