Weekly update #78
[h3]This weeks update:[/h3]
[h3]Next week:[/h3]
- Added flat construction with platforms for a few houses and warehouses. These buildings will not rotate to the ground.
- Temporarily removed fence from wooden house.
- Added more male names from 75 > 200
- Added more female names from 80 > 200
- Added more family names from 100 > 200
- Foresters are more likely to plant trees.
- Made foresters say they are currently collecting logs.
- Improved forester movement.
- Improved lumbermill worker movement.
- Improved forester to not try picking up random logs if there is no space available.
- Fixed tree wind movement. Saplings still move a little too much.
- Fire takes longer to destroy buildings.
- Fixed foresters mainly failing when planting trees due to failed references to 60% of tree types.
- Fixed enemy controller not starting up correctly, meaning no enemies or extra homes were spawned.
- Fixed map size, difficulty and enemy selection menu translation, the defaults were incorrect, making people open small maps rather than medium by default.
- Fixed forester navigation issue.
[h3]Next week:[/h3]
- Start on an optional grid-based build system.
- Add fences back to wooden house.
- Give more buildings platforms.
- Fix animal notification, locking people to follow until they click on something else.
- Fix translation issue with the menu.
- Raise construction to improve new platform based buildings.