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Weekly update #78

[h3]This weeks update:[/h3]



  • Added flat construction with platforms for a few houses and warehouses. These buildings will not rotate to the ground.



  • Temporarily removed fence from wooden house.

  • Added more male names from 75 > 200

  • Added more female names from 80 > 200

  • Added more family names from 100 > 200

  • Foresters are more likely to plant trees.

  • Made foresters say they are currently collecting logs.

  • Improved forester movement.

  • Improved lumbermill worker movement.

  • Improved forester to not try picking up random logs if there is no space available.

  • Fixed tree wind movement. Saplings still move a little too much.

  • Fire takes longer to destroy buildings.

  • Fixed foresters mainly failing when planting trees due to failed references to 60% of tree types.

  • Fixed enemy controller not starting up correctly, meaning no enemies or extra homes were spawned.

  • Fixed map size, difficulty and enemy selection menu translation, the defaults were incorrect, making people open small maps rather than medium by default.

  • Fixed forester navigation issue.



[h3]Next week:[/h3]



  • Start on an optional grid-based build system.

  • Add fences back to wooden house.

  • Give more buildings platforms.

  • Fix animal notification, locking people to follow until they click on something else.

  • Fix translation issue with the menu.

  • Raise construction to improve new platform based buildings.