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Bastide News

Patch notes 0.7.06

[h3] Patch notes 0.7.06 [/h3]



  • At the top right it used to show the number of adults and the number of children that has changed to show the number of adults and the number of labourers.



  • When hovering the above bar it will now show information where amount of children can be seen.



  • Fixed an issue where pasture animals born in the pasture did not have the correct references to be wild so would despawn on pasture destruction or pasture animal change.

  • Corrected default audio settings so that when first opening the game the audio is set to 50 on all rather than 0.

  • Added 2 more areas to ignore the edge of display camera movement if hovering information borders.

  • Increased pasture search radius.

  • Made many changes to the animal system to fix issues and increase performance.

  • Fixed issues with miner that would cause resources to be lost if they could not find their way to the stockpile.

  • Fixed issue with lowering cursor size was not updating the cursor.



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.05

[h3] Patch notes 0.7.05 [/h3]



  • Fixed trees not growing.

  • Fixed silly issue with bodies not being removed.

  • Fixed gatherer spawning distance.

  • Fixed issue with break time.

  • Changed forester spawning to get closer to some types.

  • Fixed issue with showing incorrect numbers.

  • Fixed issue with rock spawner.

  • Fixed villager index and referencing issue.

  • Removed heavy reference.



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.04

[h3] Patch notes 0.7.04 [/h3]



  • Slider added for weather audio warning it is probably set to 100/100 at the start.

  • Fixed herbalist collision issue causing them to now grow anything.

  • Path placement colour change is different so that it can be seen in the snow.

  • Fixed Game speed affecting weather build-up and change.



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.03

[h3] Patch notes 0.7.03 [/h3]



  • Visuals of the river lower via texture level to improve performance for lower settings.

  • Fixed worker-stuck issues with blacksmith, soldier and tavern plus a few other jobs.

  • Fixed people getting stuck in the pillory.

  • Fixed a few job issues.



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.02

[h3] Patch notes 0.7.02 [/h3]



  • Homeless villagers will move into empty homes much quicker.

  • Lowered fog and wind visual effects.

  • Texture level will affect clouds: Epic and high have 3d clouds, medium has 2d clouds and low has no cloud visuals.

  • Fixed a potential issue with fire causing villagers to get stuck potentially.



https://store.steampowered.com/app/1115450/Bastide/