Update 31
Today’s update includes a batch of accumulated bug fixes and balance changes.
Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 18471768
New:

Balance:

Screenshot by carson
Fixes:
Happy gaming! 🎮

Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 18471768
New:
- [Experimental] Added a new setting to display reload progress around the crosshair instead of above the player
- Enemy entries in the codex now indicate if they are elite or champion types
- If the host leaves the mission, the whole party now returns to base with them
- Side missions now changes music transitions between combat phases

Balance:
- Defeating Delaila on nightmare difficulty now stops enemy spawns
- Increased the effects of most cards at levels 4–6
- Significantly reduced the cost of reforging modification and ability cards at levels 4–6
- Boosted the effects of ability upgrades at levels 4–6
- Greatly increased player ability damage at higher levels for more meaningful progression
- Fire damage over time (DoT) to the player reduced by 20–50%
- Electric shock damage to the player reduced by 30%
- Removed barrels from Komodo’s boss arena (Nightmare difficulty)
- Removed excess barrels from Delaila’s boss arena (Nightmare difficulty)
- Flamethrower Turret can now be found in loot on Nightmare difficulty and is also available as a milestone reward
- Some abilities weren’t dropping on Nightmare difficulty — fixed
- Player bullet speed increased by 25%
- Card extraction from equipment is now much cheaper — more freedom to experiment with builds!

Screenshot by carson
Fixes:
- Fixed an issue preventing crafting of level 6 ability cards
- Improved network synchronization of locations — enemies should no longer disappear for some players
- Fixed an escort mission bug where the NPC could stop moving after a melee attack
- Drone now correctly auto-aims instead of firing toward the cursor
- Improved navigation through card and weapon lists using a gamepad
- Fixed an issue where Komodo's henchmen could remain under shield after being one-shotted
- Resolved item save/load errors that could break save files
- Fixed various item descriptions and names
- Improved currency collection animation
Happy gaming! 🎮
