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Update 31

Today’s update includes a batch of accumulated bug fixes and balance changes.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 18471768

New:
  • [Experimental] Added a new setting to display reload progress around the crosshair instead of above the player
  • Enemy entries in the codex now indicate if they are elite or champion types
  • If the host leaves the mission, the whole party now returns to base with them
  • Side missions now changes music transitions between combat phases




Balance:
  • Defeating Delaila on nightmare difficulty now stops enemy spawns
  • Increased the effects of most cards at levels 4–6
  • Significantly reduced the cost of reforging modification and ability cards at levels 4–6
  • Boosted the effects of ability upgrades at levels 4–6
  • Greatly increased player ability damage at higher levels for more meaningful progression
  • Fire damage over time (DoT) to the player reduced by 20–50%
  • Electric shock damage to the player reduced by 30%
  • Removed barrels from Komodo’s boss arena (Nightmare difficulty)
  • Removed excess barrels from Delaila’s boss arena (Nightmare difficulty)
  • Flamethrower Turret can now be found in loot on Nightmare difficulty and is also available as a milestone reward
  • Some abilities weren’t dropping on Nightmare difficulty — fixed
  • Player bullet speed increased by 25%
  • Card extraction from equipment is now much cheaper — more freedom to experiment with builds!



Screenshot by carson

Fixes:
  • Fixed an issue preventing crafting of level 6 ability cards
  • Improved network synchronization of locations — enemies should no longer disappear for some players
  • Fixed an escort mission bug where the NPC could stop moving after a melee attack
  • Drone now correctly auto-aims instead of firing toward the cursor
  • Improved navigation through card and weapon lists using a gamepad
  • Fixed an issue where Komodo's henchmen could remain under shield after being one-shotted
  • Resolved item save/load errors that could break save files
  • Fixed various item descriptions and names
  • Improved currency collection animation


Happy gaming! 🎮